9 - Combo points do not correctly update when changing targets or clearing targets
Replace
--Line 785 PowerAuras.lua elseif event == "PLAYER_TARGET_CHANGED" then ---Target changed if (PowaModTest == false) then DoCheckTargetBuffs = true; DoCheckTargetHealth = true; DoCheckTargetMana = true; DoCheckTargetRageEnergy = true; ResetTargetTimers = true; DoCheckAction = true; DoCheckTargetSpells = true; end
With
elseif event == "PLAYER_TARGET_CHANGED" then ---Target changed if (PowaModTest == false) then DoCheckTargetBuffs = true; DoCheckTargetHealth = true; DoCheckTargetMana = true; DoCheckTargetRageEnergy = true; ResetTargetTimers = true; DoCheckAction = true; DoCheckTargetSpells = true; DoCheckCombo = true; end
| User | When | Change |
|---|---|---|
| Smacker564 | Thu, 10 Dec 2009 11:42:33 | Changed status from New to Fixed |
| x_darkhand | Tue, 28 Jul 2009 10:15:49 | Create |
Facts
- Last updated on
- 10 Dec 2009
- Reported on
- 28 Jul 2009
- Status
- Fixed - Developer made requested changes. QA should verify.
- Type
- Enhancement - A change which is intended to better the project in some way
- Priority
- Medium - Normal priority.