WoWonid - Minigame - ACE2

Change log

v1.7.1 - toc updated - level 13 added

v1.7 - toc updated - readme added - support for Arcade Panel added - level 12 added

v1.6 - ready to go for Burning Crusade - better ACE2 implemention - level handling recoded - finaly without xml-files

v1.2 - to many changes on the code.... - .... to many codes improvment added.... - .... and to many bug fixed :) - WoWonid-Editor added !!!! - current 11 levels added - WoWonid menu added - WoWonid is now ACE2 aced ^^

v0.3 - redesigned testlevel for testing - added game over and victory handler - little changes at the gameplay - new balls - blueball (randomangle) - new bricks - bluebrick (randomangle) - new objects - add 1 ball - add 2 balls - add 3 balls - pad 20% larger (animated) - pad 20% smaler (animated)

v0.2 - now with textures - redesigned test level to test the new objects - added close and newgame button - some change at the gameplay - added code to use objects and brickevents - added code to handle gfx animations, at the moment only used by deleting a brick - new balls - fireball - new bricks - steel - new objects - ball speed+ - ball speed- - ball 50% larger - ball 50% smaler

v0.1 - first release - test level with simple objects - core-code to implement diffrent bricks, balls and levels - preview version test the possability and preformance of such a full animated minigame

Facts

Uploaded on
07 Jun 2007
Game version
  • 2.1.0
Filename
wowonid-minigame-ace2-1-7-1.zip
Size
125.7 KiB
MD5
1da96d3617ba9d1ccbada4b544511731
Type
Release
Status
Normal

Authors