PvPShuffle

This project is abandoned.

Whether this project is out of date or its author marked it as abandoned, this project is no longer maintained.

If you wish to take this project over, please report it and state your intentions.

The Problem

In battlegrounds, people typically end up miles away from anyone in their party, losing auras, heals, and potentially minimap information that they could've had if they were grouped with those close by. This also makes healing in PvP rather difficult without playing whack-a-mole.

The Solution

PvPShuffle rearranges battleground groups based on proximity - making sure that the people who are physically close together are also in the same battleground party. This solves the run-away party members problem, and allows people who play together also be in the same party without the raid leader's assistance. PvPShuffle works automatically in the background when you're the battleground leader. If required, you can force a shuffle by using /ps shuffle. Additionally, buttons are added to the world map to allow you to view the current and proposed group structure.

Want to help?

Localized versions of localization.en.lua are very welcome, as are suggestions for improvements.

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Facts

Date created
25 Dec 2006
Category
Last update
27 Oct 2007
Development stage
Abandoned
License
All Rights Reserved
Recent files
  • R: R7 for 2.2.3 on 27 Oct 2007
  • R: R5 for 2.0.0 on 08 Apr 2007
  • R: R4 for 2.0.0 on 26 Dec 2006
  • R: R3 for 2.0.0 on 25 Dec 2006
  • R: R2 for 2.0.0 on 25 Dec 2006

Authors