PvPShuffle

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NameAuthorLast updated byUpdated on
NameAuthorLast updated byUpdated on
Main starlightblunder starlightblunder 27 Oct 2007
The Problem In battlegrounds, people typically end up miles away from anyone in their party, losing auras, heals, and potentially minimap information that they could've had if they were grouped with those close by. This also makes healing in PvP rather difficult without playing whack-a-mole. The Solution PvPShuffle rearranges battleground groups based on proximity - making sure that the people who are physically close together are also in the same battleground party. This solves the run-away...
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