AuraMap

Change log

AuraMap: Changelog

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v2.2.4 (23-01-07)

FEATURE: added support for Paladin's Crusader Aura. Note that - because the Filter Self Auras options are loaded from saved variables, and this aura wasn't present previously - you may need to manually enable Crusader Aura the first time the new version of AuraMap is run.

CHANGE: some small performance improvements

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v2.2.3 r3 (10-01-07)

CHANGE: updated TOC for patch 2.0.3

BUGFIX: fixed an issue which could, under certain armor configurations, cause the tier 2 Paladin aura extension bonus not to be detected

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v2.2.3 r2 (10-01-07)

BUGFIX: fixed a bug, introduced in the first release of v2.2.3, which caused all party auras to be displayed on top of one another in battlegrounds and instances

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v2.2.3 (09-01-07)

FEATURE: further functions have been added to AuraMap's command-line interface, making it equivalent to the minimap-button GUI

FEATURE: the available command-line options will now change dynamically according to the player's class, party members, etc.

CHANGE: some event registrations have been rewritten to improve performance

BUGFIX: fixed an issue which, under rare circumstances, could cause the player's own aura to be misdetected while in a group

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v2.2.0 (07-01-07)

FEATURE: AuraMap's minimap button can now be hidden, and/or its options adjusted via console commands.

FEATURE: minimap elements such as herb/mining spawns, party members, etc can now be interacted with through the aura overlay.

CHANGE: the texture for Shadow Resistance Aura has been altered, to make it more recognisable.

CHANGE: event registration for all classes has been reduced, meaning slightly faster performance; lock aura-dragging code is similarly improved.

BUGFIX: I somehow forgot until now to include a texture for Paranoia -.-

BUGFIX: if a lock goes so far from a stationary pet that it despawns, the aura update was not broadcast to party members.

BUGFIX: manual aura allocations will now persist through changes in the party's composition.

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v2.1.1 (03-01-07)

FEATURE: the formerly static 30-yard reference mark can now be adjusted to any radius in the range 10-100 yards.

BUGFIX: manually selecting "None" for a party member's aura could sometimes cause an error.

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v2.1.0 (02-01-07)

FEATURE: AuraMap has now been localised to run on French, German and Spanish clients. German menu translations are included in the build; French and Spanish users can provide their own menu translations by editing the AuraMapLocale.fr.lua and AuraMapLocale.es.lua files, respectively. If anyone wishes to supply me with translations, I'll add them to future releases!

FEATURE: users can now choose to have AuraMap automatically hide itself until either combat begins or a hostile character is targetted.

FEATURE: users can now specify which of their own auras they do and do not wish to display when active.

BUGFIX: paladin radius extension may not have been detected in cases where the user was wearing exactly 3 pieces of Judgement, if one of these pieces was the Gauntlets.

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v2.0.0 (29-12-06)

Initial release

Facts

Uploaded on
23 Jan 2007
Game version
  • 2.0.0
Filename
auramap-v2-2-4.zip
Size
275.6 KiB
MD5
b37727360bf2eaf88f1ddb397d025229
Type
Release
Status
Normal

Authors