0.9.1
Change log
Version 0.9.1 --Warrior strikes are now chosen based on the Spell Selection Criteria slider in the options menu.
--The length of the global cooldown for warriors is now affected by the CastTimePadding variable.
--Fixed a bug where talents in the warriors fury tree were being read out of order.
--Fixed a bug where warrior Mace Specialization was always assumed to be 5/5.
--Default Spell Selection Criteria value changed to 0.1
--Capped Flurry uptime for a warrior at 100%
--Fixed a bug where whirlwind was not counting off hand hits toward sword spec, flurry, and deep wounds calculations.
--Fixed a bug in the display of negative values in the tooltip.
--Parry and dodge chances for warrior and rogue attacks limited to values from 0% to 100%.
--Rogue attacks from behind now ignore parry chance.
--Recoded shaman melee dps calculations to include flametongue and rockbiter weapon enchants.
--Split functions into seperate files for each class.
--Added weapon comparisons for shaman, warrior, rogue, paladin, and hunter.
--Made changes to paladin talents for 2.3
--Made changes to Circle of Healing for 2.3
--Updated Interface Version for 2.3
--Added an option to compare items to current gear. Enabled by default.
Facts
- Uploaded on
- 14 Nov 2007
- Game version
- 2.3.0
- Filename
- EquipEval.zip
- Size
- 185.1 KiB
- MD5
- a0c3d66248c20fa37a668ff91e347522
- Type
- Beta
- Status
- Normal