0.9.9
Change log
Version 0.9.9
--Improved the modeling of the priest talent Spirit Tap in conjunction with DPS calculations.
--Added measures to help alleviate the need to reload UI when game versions change.
--Fixed a bug in longevity calculations for priest DPS.
--Fixed a bug that shorted shaman bonus spell damage from attack power that was assigned in the EquipEval options panel for both DPS and Healing calculations.
--Fixed a bug in shaman melee DPS calculations where the bonus AP granted on a windfury attack was not being multiplied by the BonusAPPercent variable in the options panel.
--Added modeling for the shaman talent Elemental Devastation.
--Improved the modeling of rogue DPS. Including the talents Sword Specialization and Combat Potency.
--Added modeling for Windfury Totem in warrior, rogue, and paladin DPS calculations.
--Added mitigation calculations for rogues.
--Added some patterns and handling to allow calculation for effects activated upon item use. (Trinkets)
--Fixed a bug that prevented the proper evaluation of some pieces of gear for paladin DPS.
--Fixed a bug that prevented the Relentless Earthstorm Diamond from being recognized when socketed in an item.
--Added a pattern for Chaotic Skyfire Diamond
--Added a feature that allows EquipEval to assume an empty gem slot has a gem in it. Set what gems are to be assumed in the Options Panel.
Facts
- Uploaded on
- 18 Jan 2008
- Game version
- 2.3.2
- Filename
- EquipEval.zip
- Size
- 207.5 KiB
- MD5
- 79b96d0cf9840350e414865f08eef7e8
- Type
- Beta
- Status
- Normal