Mod Err Frame

Main

Allows for the hiding of errors in the UIErrorsFrame and Error speech from a modular approach and does not disable or hide the UIErrorsFrame just stops the accumulation of errors, enabled by default.

/err1 or /errshow shows all error messages - disables this addon

/err0 or /errhide blocks common error messages - enables the addon

To prevent certain fizzle sounds from being played while using a macro if an error occurs (ie. Item/spell not ready/equipped) I included No_ErrorSounds from curse.com, pay close attention to how to install it. No_ErrorSounds will stop the "gong" or "whoosh" sounds you would hear repeatedly if you spam a macro.

I recommend NOT using /err0 and err1 in macros, simply add the message to the list described in the change log

  • 1.4 Change Log:
  • Made the addon enabled by default
  • included an enumerated list with common error messages that will be suppressed in localization.lua.

each line in the table takes the form of

  [<exact quoted error message>] = true/false ,
  i.e.
  ["Item is not ready yet."] = true ,
   

where true means the message will be blocked and false/nil allows the message to be displayed. Only the messages listed in this list that equal true will be blocked, add or remove some declarations as you see fit, I' ve included the common annoying ones, post more if you think they should be added.


  • Still to Come:
  1. GUI to support advanced preferences

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Facts

Date created
01 Jan 2008
Last updated
04 Jan 2008

Author