Change log
Mmko 3.3.7
- Kill symbols are now listed first in the window, in kill order.
- Add some debug options to help see what the add-on is doing.
- Various improvements to the code (removal of unnecessary nested frames, use of standard tank symbol icons).
Mmko 3.3.6
- The automatic transmission to other MMKO users has been disabled.
- There is a Annc button in the main window which will send current information to party/raid chat and to all MMKO users.
- I'm not sure if it's been documented, but clicking on one of the individual target marks in the main assignment window will generate a raid warning "Attack the <symbol>".
- There are now also multiple profiles available so that you can create your own separate party, 10-man, 25-man, or whatever, profiles for the target assignments (courtesy of the AceDB library) - target assignments are saved in the profile (which are common across all your characters), but window positions and visibility are saved on a per-character basis.
Mmko 3.3.5
- The minimap button position should now be saved correctly.
- Added an option to not automatically send information to other MMKO in the same party/raid on every change made in the window, instead providing a send button in the main MMKO window. (Note that comms will not work between different versions.)
Mmko 3.3.4
- It looks like some things didn't quite work properly in 3.3.3, so here are the fixes.
Mmko 3.3.3
- The current state of the windows and minimap button position are now saved on logout and across instance boundaries.
Mmko 3.3.2
- tags updated to make it match the current client version (3.2)
Mmko 3.3.1
- update provided by dearthmaul... many thanks! he will be added to the maintainers on this project
- Added hex
- Minimap button is working
- Communication between raid members is improved.
Mmko 3.2
- Added seduce for locks
- Added a pull button
- May not be compatible
- here's the way to get around it if you do not want to upgrade
- In the next major release I will be changing the db so we don't have to do this...
- In the localization.enus.lua file, anywhere after the line
MmkoLOC = {}
- you can add the following line
MmkoLOC["seduce"] = "Seduce"
- also in the Mmko.lua, following the line
j["ind"] = MmkoLOC["ind"]
- add the following line
j["seduce"] = MmkoLOC["seduce"]
easier to upgrade in my opinion MmAddition
Known caveats
Mmko 3.3.1 update provided by dearthmaul... many thanks! he will be added to the maintainers on this project
Facts
- Uploaded on
- 28 Aug 2009
- Game version
- 3.2.0
- Filename
- Mmko-3.3.7.zip
- Size
- 124.3 KiB
- MD5
- 522033e1ff9fdb74cbbbf7825dd67c1c
- Type
- Release
- Status
- Normal