What steps will reproduce the problem?
1. Use ProspectBar. 'Nuff said.
What is the expected output? What do you see instead?
I did not expect another UI mod. Adding <i>yet another</i> needless bar/box/button to the UI only further clutters the layout.
I liked the old version's overlays much better.
One other thing; when all disenchantable items are protected (all of your epic gear hidden, no other disenchantables in bags), the UI Bar <i>cannot be moved!!</i> That's a rather huge blunder there. Instead of moving the bar by holding right-click on an item in the bar, allow the player to move the bar with a held right-click on the button that opens the bar itself.
What version of the product are you using?
v201209031522, from Curse.com.
Please provide any additional information below.
The old version of ProspectBar, just plain old Prospect, was far better.
I'd much rather continue to use it, however, it is still stuck at Game Compatibility 4.2, instead of 5.0.5, current as of now.
Suggestion to Fix:
1. Merge your new version's function into the old version as one, single add-on under the old name "Prospect".
2. Make the new functions a set of options found under a standard Options Menu (this add-on is lacking a proper Options Menu).
3. Also in the Options Menu, allow the player to change the mouse click that activates the Prospect/Mill/Disenchant to any mouse click of their choice.
|Arcane_Ether||Sep 14, 2012 at 16:54 UTC||Create|
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