QTargetX

Main (zhCN)

Simplify targeting players, NPC and mobs, both in combat and out of combat by using an addon instead of always typing, '/target'.

Features:
- Keep window open, and allow cursor to focus back to game, and make it fast/easy to quickly retarget.
- Option to find corpse, like for a named mob after a big fight. Normally ignored.
- Option to search continuously every 2 sec, which flashes while in progress and stops when targeted, turned off or closed window. Target manually again to find a new target. (Very important to have because running around the entire zone for 2 hours looking for something caused corpal tunnel for me after pressing a button every 2 sec. Not exactly true, but it sure hurt and was about to, so I added this for my health.)
- Only find target if left portion of name exaclty matches text typed in window.
- For visible targets, highlight the target and select the Current button to fill in the name to avoid typing.
- Targets can be found below, above, or any direction regardless which way player is facing or if obstacles block line of sight.

Credit for the original QTarget addon should go to RokkeR, but was not being updated,
http://www.curse-gaming.com/en/wow/addons-1327-qtarget.html

Instructions:
1. Run addon to open window if closed, type target name, press enter or click target button. Window stays open, and cursor is no longer in window, and keyboard can be conveniently used for rest of game.
2. Run addon again to just target the current name shown in the open window quickly.
3. Click on the window to edit the target name, or click to close the window.

Command:
/qt
/qtarget
/quicktarget
Or, use the keybind to execute addon anytime.
Or, use a macro that contains /qt, then move icon to the actionbar so it can be executed with mouse.

Options:
none for slash command
see window for options

Install:
Move the files to the game folder, .\World of Warcraft\Interface\AddOns\QTarget\*.*
(overwrite original qtarget folder)

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Known bugs:
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- While targetting, the zoom out feature may not always work when viewing the world map
- Could not figure out how to lock window from being moved accidently.
- Opening window while in combat moves focus to window when it is not safe to and may interfere with the combat. Could not get UnitAffectingCombat() to detect combat properly. Workaround is to press enter quickly after the window the opens so you can continue fighting normally.

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Known limitations:
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- When ignoring corpses, the addon still searches for the corpse because of TargetByName() and may still indicate an unknown unit even though clearly there are other units nearby. Workaround is to move farther away from the corpse to find the other units.
- Minimap location/direction of mobs can not be calculated anymore and finding mobs will be harder. GetPlayerMapPosition() function is broken because of blizzard restrictions.
- Distance is limited from 10 to 50 yards to find a target and whether the target is rendered on screen yet, which is a limitation of Blizzard. Usually there is a shorter distance for targets ahead of you when running, while larger distance behind player. Detecting targets farther away can not be adjusted which is a limitation of blizzard. GetPlayerMapPosition() function is broken because of blizzard restrictions.
- Wildcards or portions of a name can not be searched because of blizzard restrictions. E.g. Mob name is Prairie Wolf, so can not just search for wolf.
- Targetting with the entire name of a mob, might never be able to find other mobs with the same name because of TargetByName(). Remove the last letter of the name to be able to find the other mobs too.
- Must target manually again to find a new target with the continuous feature because of blizzard restrictions.

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Facts

Date created
23 Sep 2006
Last updated
17 Nov 2007

Author