Rotation Builder

Player Options

Please do not trust any links to any other versions of this addon. We have seen copies that include malicious code.

As the original author soulwhip discontinued this addon and we simply loved it, we decided to bring it back. There is still a lot of work to be done (you may take a look at the current todo list below)

You can help us with localizations by going there : RotationBuilder Localization page. Be careful when translating phrases from the overview interface : rotations localizations are too big to be shown properly in it. You will have to edit them individually.

Rotation Builder allows you to build rotations dynamically without having to understand the Lua script language. The built rotation then displays the current action and the next action on your screen to tell you what to push next. Actions can be heavily customized with the General, Player, Target, Pet, and Focus tabs. The priority of actions can also be changed dynamically just by clicking the up and down arrows next to the action name in the Action list.

Included Rotations in the latest alpha version:
DRUID 6.2.0 Balance, Feral and Guardian
HUNTER 6.2.0 Beast Mastery, Marksmanship and Survival
MAGE 6.2.0 Arcane, Fire and Frost
PALADIN 6.2.0 Protection, Retribution
PRIEST 6.2.0 Shadow
ROGUE 6.2.0 Assassination, Combat and Subtlety
SHAMAN 6.2.0 Enhancement and Elemental
WARLOCK 6.2.0 Affliction, Demonology and Destruction
WARRIOR 5.0.4 Arms, Fury and Protection
DEATHKNIGHT 6.2.0 Blood, Frost and Unholy
MONK 6.2.0 Brewmaster and Windwalker

To load the latest rotation just click on the options tab in the top left and click the LOAD button. The latest version of the rotations will be imported.

TO DO List :

  1. Update every rotations to 6.2.0
  2. Add a new column to rotation builder display where we'll put high cool-down spells in a list so that the player know they're available instead of forcing there use on bosses and bosses only. Maybe make those icons flash if rotational conditions are present to alert the player that the spell is ready and is at optimal efficiency while still giving player freedom to use them or not
  3. Fix the current and next actions logic so that they work properly, especially the next action logic
  4. Change the action interface to allow some kind of "parenthesis" and a "not" operator on every single options (it'll probably take a lot of time to make this change since it's akin to re-making the whole add-on, check-boxes will probably be gone)
  5. Make some buff and debuff lists (probably hard-coded so that the user don't have to bother updating them) so that you can use the list name instead of listing every buff or debuff that have similar effects every time you wish to check it.
  6. Make a complete overhaul of the add-on once it's up to date to make it more efficient, use less frame-rate, easier to understand, ...

How to build a rotation:

  1. Open your blizzard key-binds window and scroll down to find Rotation Builders key-binds
  2. For now just bind the Toggle 1 through Toggle 4 to some keys. This will be explained later.
  3. Show the rotation builder window with /rob show or using the mini-map button
  4. Default rotations should be provided for your class under the Rotation Name box in
    the upper left. If there are no rotations then I haven't gotten around to making a default
    one for you yet ;)
  5. You can modify an existing rotation by left clicking on it or creating a new one with the
    create button.
  6. Once you have the rotation selected click the modify button to go into the edit mode.
  7. Once you are in edit mode you can change the rotation name and edit/add/re-arrange Actions.
  8. You need to set the key-bind that selects this rotation by left clicking the key-bind
    button at the top of the window under the rotation name box.
  9. To select a Action just left click the action name in the top right Action list box.
  10. All the options for the selected action are in the three tabs below General,Player,Target
    If you mouse-over each option it will tell you what it does.
  11. Once you are done editing your Actions and Rotation click the Save button.
  12. You can close the rotation window now and to select that rotation hit the button you bound
    in step 8.
  13. At this point you should have two icons displayed from your rotation. The top one is the
    current action and the bottom one is the next action.

FAQ:

  • Q: What are toggles?
    A: Toggles are a way to change your rotation dynamically with a keybind.

    Example: There is a boss fight where if you cleanse yourself you blow up the raid.
    What you can do is put cleanse in your rotation but check the toggle box.
    Set the Toggle to Toggle 1 so the cleanse icon will only show up if Toggle 1
    is turned on. Now when you get to that boss in the raid you can turn off cleanse
    by hitting the key you bound to Toggle 1 in the blizzard keybinds.

  • Q: Why is my Spell X not working?
    A: More than likely you spelled something wrong or blizzard functions arent finding your spell.
    Here is what you can do to see why your action is not showing.

    1. Open the blizzard keybinds and scroll down to find the Rotation Builder keybind
    for Toggle Debug and bind it to a key.
    2. Now edit your rotation and click on the General tab of the action that is not working.
    3. Click the Debug check box on the far right for that action.
    4. Save the rotation.
    5. Turn on debug with the key you bound in step 1. You will see a DEBUG ON message in chat.
    6. Go through your rotation until you hit your action that is not working.
    7. The chat window will spam why the action is not displaying.
    8. For example. If it says NOT showing A: youractionname S: spellname because its out of
    range then that means you are checking range but you shouldn't be on self buffs.
  • Q: Debug says X does not have buffs or debuffs?
    A: The buff and debuff name matching can be a pain, try using the spell name first. If the spell name isnt matching to the buff you can turn on your combat log to get the actual spellID to use instead.

  • Q: How do I get rid of an existing rotation so I can import a rotation with the same name?
    A: You have two options:
    1. Delete the rotation with the same name.
    2. Modify the rotation blocking the import.
    Rename the rotation to something else.
    Click Save.
    Delete the old copy of the rotation.
    Reclick Import or reclick the LOAD button.

  • Q: Why is the next action showing spells ready when they are not ready?
    A: The next action prediction logic ignores power type checks such as mana, energy ,rage by default. This gives you the option to show what is coming up regardless if you have the power to cast it. If you don't like to see next actions when you dont have the power to cast them you can specify a power requirement on the action in the player tab and the action will no longer show up in the next action if you dont meet the specified power.

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  • Avatar of Tylorcaptain Tylorcaptain Aug 27, 2015 at 06:42 UTC - 0 likes

    Well for now we're just updating the add-on and once we're done we'll probably go through with our plan to rewrite it completely, probably under a new name, there has been to many changes to WoW API since the creation of this add-on and due to this it behave erraticaly.

    Now for the display without targetting something the should be easy enougth, i'll see about this while updating the rest of the classes. As for the icons disappearing when moving, i've noticed that as well, i haven't looked into it yet but i will.

    Do know though that neither i nor Pelerinage have any level 100 characters (since we still haven't bougth Warlords of Draenor and leveling 11 classes to level 100 would still take time anyway) so the new rotations haven't been tested, thus don't hesitate to report anything wrong in a ticket.

    Just so you know, the reason i stopped updating the add-on at the beginning of Mist of Pandaria was because of what i just said, leveling 11 classes just to update rotations was taking to much time (It takes from 6 hours to 12 hours per classes with extansive testing to make sure the rotations works, as well as a lot of gold for spec, glyphs, talent changes and equipement repair), i didn't have time to actually enjoy the game anymore especially with the no flying mount at the beginning we get in every expansion which slow leveling a whole lot.

  • Avatar of KatanaOfSW KatanaOfSW Aug 25, 2015 at 13:26 UTC - 0 likes

    I see there have been alpha updates in the last 2 days is rotation builder making a come back? and if so will it be around for a while or is it likely to go back into Hibernation. While I realize this may sound rude it is not my intention but more a case of me not wanting to get my hopes up.

    testing rotation builder on my Enh Shammy I noticed that you must have a target in order for it to appear you might want to have a way for ppl to have it show always or only if hostile and stuff like that, also atm the icons disappear if you move this is something that needs to be addressed as melee need to be able to move and cast at the same time, this was using version r64 thou & things may have changed since then.

    Last edited Aug 25, 2015 by KatanaOfSW
  • Avatar of Tylorcaptain Tylorcaptain Aug 07, 2013 at 14:20 UTC - 0 likes

    Well truth be told, both Pelerinage and I stopped playing WoW soon after patch 5.1, so the rotations are not up to date to the latest wow version and we don't plan to play WoW ever again as it keep changing in a way we don't like to attract new kids while us who have been playing since the beginning of WoW are being ignored if not shunned since kids are more willing to waste real money on blizzard's store than us.

    Thus the rotations have not been updated to include all the changes blizzard made since then. So you guys will have to update the rotations on your own. And so you'll have to take a look at all patch notes to see what changed and what need to be corrected in each rotations. As an example, take those druids rotations, the latest version available were made for patch 5.0.4. As WoW version is currently 5.3, you have to take into account changes made by patch 5.1, patch 5.2 and patch 5.3 as well as prepare for what will soon come with patch 5.4 (without forgetting that patch 6.0 is not that far off either and that it'll probably bring major changes to every classes).

    PS :

    I actually forgot an important piece of information. While I and Pelerinage are no longer working on Rotation Builder (although i think Pelerinage is still working on a last feature). The original author of this addon "soulwhip" came back not long before we stopped playing WoW to tell us he is working on a successor to this addon (using what he learned making this addon) named "Nemo" that you can find here : wow.curseforge.com/addons/nemo/ or here : www.curse.com/addons/wow/nemo so you should probably go to him now to get up-to-date rotations using his new addon.

    Last edited Aug 07, 2013 by Tylorcaptain
  • Avatar of Malvenue Malvenue May 25, 2013 at 16:40 UTC - 0 likes

    Still insisting my feral druid needs to cast Savage Roar even though it's up. Since this takes priority the proper rotation never shows.

    I posted about this some time ago but never saw a response and now the comment seems to have disappeared.

  • Avatar of dickoem dickoem Mar 13, 2013 at 01:18 UTC - 0 likes

    Although i haven't install the addon, i will try my best to improve the chinese localization.

  • Avatar of 1codegen1 1codegen1 Jan 28, 2013 at 07:05 UTC - 0 likes

    Thank you for this addon. Great thing.

    Made nearly perfect rotation :) for my cat except one thing.

    Have a problem with Ravage! spell. It has never been shown in rotation. Tried almost everything - added or removed auras, cheched/unchecked all checkboxes (range, add combo, moving/not moving etc.) even created a new rotation list with this ability only. It doesnt work.

    Ferral can get this ability after using Incarnation: King of the Jungle or if you wearing 4 pieces of Malevolent Gladiator's Sanctuary (every 30 seconds you gaining buff/aura). Both times Ravage "transforms" to Ravage! (102545).

  • Avatar of DesigningKnights DesigningKnights Dec 28, 2012 at 19:32 UTC - 0 likes

    Can you explain how to use a trinket in the rotation? I'm trying to use my Static-Caster's Medallion with the builder. I set up Trinket0Slot, and checked 'not a spell', but the icon never shows up in the rotation. How do I set this up properly?

  • Avatar of Pelerinage Pelerinage Dec 03, 2012 at 22:04 UTC - 0 likes

    @mariannefrancis: Go

    I really don't understand that you mean.

    Keybinds in the WoW's keybinds window allow you to specify a key to launch the action associated to it (changing rotation or enable/disable toggle actions).

    Keybinds in RotationBuilder's window next to the rotation name allow you to specify a key to select this rotation.

    Keybinds next to the name of an action, is only here to show this keybind on the action's icon (information purpose).

    Last edited Dec 03, 2012 by Pelerinage
  • Avatar of mariannefrancis mariannefrancis Nov 16, 2012 at 00:52 UTC - 0 likes

    I have tried these directions a few times and I can not get the rotation to keybind. I left click and then press the button click on save and it is not keyboud and I see no spells in a box

  • Avatar of Tylorcaptain Tylorcaptain Nov 06, 2012 at 08:54 UTC - 0 likes

    You can't, there's no macro involved. Just the icons showing you which spell you're supposed to use to improve your DPS. And there'll never be any macro involved to DPS for you has that is forbidden by blizzard and they would ban the addon. You can indeed keybind some keys to each actions but that is more of a reminder for you. Let's say you put spell A on a keybind, for exemple SHIFT+1 and spell B on SHIFT+2, it allows you to display those keybind on their icons in rotation builder to remind you that you can use them with those keybinds. But it isn't rotation builder that will cast those keybinded spells.

    Last edited Nov 06, 2012 by Tylorcaptain

Facts

Date created
Jan 11, 2011
Categories
Last update
Aug 28, 2015
Development stage
Release
Language
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • itIT
  • koKR
  • ptBR
  • ruRU
  • zhCN
  • zhTW
License
Public Domain
Curse link
Rotation Builder
Downloads
76,576
Recent files
  • A: r81 for 6.2.0 Aug 28, 2015
  • A: r80 for 6.2.0 Aug 28, 2015
  • A: r79 for 6.2.0 Aug 27, 2015
  • A: r78 for 6.2.0 Aug 27, 2015
  • A: r77 for 6.2.0 Aug 27, 2015

Authors

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