ShockAndAwe

100 - Manual reset to correct lag issues

What is the enhancement in mind? How should it look and feel?

Context: There are a few spells that cause my client to nearly lag out in game (spinning spike from the Mistresses in Jaraxxus, for example, and Kologarn's Grip in Ulduar). When this happens - or any moment of extreme lag - SAA loses its priority stream, though it is still keeping track of cooldowns. It fails to show any spells in the priority frame. The mod resets correctly at the end of combat and priorities function correctly.

Suggestion: Create a command line or function that could be used to manually "reset" SAA as if the player has exited and re-entered combat to work around lag-created failure.

Please provide any additional information below.

If it would be helpful, I can SS what SAA looks like after such a lag spike.

User When Change
Pericles Sun, 22 Nov 2009 01:26:51 Changed status from Waiting to Invalid
Pericles Fri, 09 Oct 2009 09:10:32 Changed status from New to Waiting
gbits Wed, 07 Oct 2009 21:25:22 Create

You must login to post a comment. Don't have an account? Register to get one!

  • 2 comments
  • Avatar of Pericles Pericles Sun, 22 Nov 2009 01:27:12

    No feedback for 6 weeks assuming issue is closed.

  • Avatar of Pericles Pericles Fri, 09 Oct 2009 09:09:53

    This doesn't sound like lag issue it sounds like a vehicle issue. What version are you using? Use /saa version and post the numbers it reports DO NOT say "the latest".

  • 2 comments

Facts

Last updated on
22 Nov 2009
Reported on
07 Oct 2009
Status
Invalid - This was not a valid report.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.

Reported by

Possible assignees