ShockAndAwe

100 - Manual reset to correct lag issues

What is the enhancement in mind? How should it look and feel?

Context: There are a few spells that cause my client to nearly lag out in game (spinning spike from the Mistresses in Jaraxxus, for example, and Kologarn's Grip in Ulduar). When this happens - or any moment of extreme lag - SAA loses its priority stream, though it is still keeping track of cooldowns. It fails to show any spells in the priority frame. The mod resets correctly at the end of combat and priorities function correctly.

Suggestion: Create a command line or function that could be used to manually "reset" SAA as if the player has exited and re-entered combat to work around lag-created failure.

Please provide any additional information below.

If it would be helpful, I can SS what SAA looks like after such a lag spike.

User When Change
Pericles Nov 22, 2009 at 01:26 UTC Changed status from Waiting to Invalid
Pericles Oct 09, 2009 at 09:10 UTC Changed status from New to Waiting
gbits Oct 07, 2009 at 21:25 UTC Create

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  • 2 comments
  • Avatar of Pericles Pericles Nov 22, 2009 at 01:27 UTC - 0 likes

    No feedback for 6 weeks assuming issue is closed.

  • Avatar of Pericles Pericles Oct 09, 2009 at 09:09 UTC - 0 likes

    This doesn't sound like lag issue it sounds like a vehicle issue. What version are you using? Use /saa version and post the numbers it reports DO NOT say "the latest".

  • 2 comments

Facts

Last updated
Nov 22, 2009
Reported
Oct 07, 2009
Status
Invalid - This was not a valid report.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees