100 - Manual reset to correct lag issues
What is the enhancement in mind? How should it look and feel?
Context: There are a few spells that cause my client to nearly lag out in game (spinning spike from the Mistresses in Jaraxxus, for example, and Kologarn's Grip in Ulduar). When this happens - or any moment of extreme lag - SAA loses its priority stream, though it is still keeping track of cooldowns. It fails to show any spells in the priority frame. The mod resets correctly at the end of combat and priorities function correctly.
Suggestion: Create a command line or function that could be used to manually "reset" SAA as if the player has exited and re-entered combat to work around lag-created failure.
Please provide any additional information below.
If it would be helpful, I can SS what SAA looks like after such a lag spike.
- 2 comments
- 2 comments
- #2
Pericles Sun, 22 Nov 2009 01:27:12No feedback for 6 weeks assuming issue is closed.
- #1
Pericles Fri, 09 Oct 2009 09:09:53This doesn't sound like lag issue it sounds like a vehicle issue. What version are you using? Use /saa version and post the numbers it reports DO NOT say "the latest".