ShockAndAwe

271 - 4.0.1 exports to enhsim

*The two end enh talents (maelstrom and imp. ll) were not exported because of a typo, correct line 375 with 17, 18 instead of 27, 28 :
    _, _, _, _, currRank, maxRank = GetTalentInfo(2,17) -- Maelstrom Weapon
    self:AddLine("maelstrom_weapon                "..currRank.."/"..maxRank)
    _, _, _, _, currRank, maxRank = GetTalentInfo(2,18) -- Imp.Lava Lash
    self:AddLine("improved_lava_lash              "..currRank.."/"..maxRank)

*I have tweaked melee hit too, line 94 because Ziff integrated the 6% hit from talent in EnhSim (so that stats = paperdoll) :
    percentage = GetCombatRatingBonus(6) -- Melee Hit rating
    self:AddLine("mh_hit                          "..format("%.2f",percentage+6))
    self:AddLine("oh_hit                          "..format("%.2f",percentage+6))

----
* ashen verdict (ring_proc) isn't detected but the code looks good (I dont know lua…)
* gloves/cloak enchant are detected even if not “special” (and not recognised by Enhsim but we don't really care)
* weapon type might be easy to detect (to code)
* + glyphs to work to finish the export fully

User When Change
Pericles Nov 07, 2010 at 23:04 UTC Changed status from Accepted to Fixed
Pericles Nov 07, 2010 at 18:38 UTC Changed status from New to Accepted
A2line Oct 29, 2010 at 09:04 UTC Create

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  • 2 comments
  • Avatar of Pericles Pericles Nov 07, 2010 at 19:55 UTC - 0 likes

    implemented for v6.1 needs testing

  • Avatar of Pericles Pericles Oct 29, 2010 at 13:04 UTC - 0 likes

    I've just coded a fix for MW & Imp.LL + hit rating. Your fix for melee hit rating is wrong as it would give too high a value for Elemental Shaman. It should only add the 6% if the Shaman is in Enhancement Spec. NB. The sim supports both specs now.

    Rings/Gloves/Cloak enchants have changed and I need to work out how they have changed.

    Weapon Type should have an API, I'll investigate.

    Glyphs they are all over the shop so I need to re-factor this section to give proper results, it's a bigger effort so I didn't tackle that yet.

  • 2 comments

Facts

Last updated
Nov 07, 2010
Reported
Oct 29, 2010
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

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