Change log
2.3:
- Tracked auras can now be assigned a custom function for color and stack text. (See ShotGlass_Druid LUA for an example)
- Delegate functions are passed a table, 'aura', containing information about the evaluated aura: aura.color, aura.stacks, aura.expiration, aura.position, aura.name
- Changed font to Blizzard's Arial Narrow. This will make life easier for international clients, and reduces the whole ZIP package to 15kb.
- Command line has returned: /shotglass [show|hide|lock|unlock]
2.2:
- Overlap Bug: Disabled the option to grow the units in reverse, until I can correct this.
2.1:
+ Reset Button added to Interface panel. /shotglass to open up Interface options panel, or right-click on drag-handle
2.0:
+ TOC Bump for 4.3
+ Auras will display a countdown from 5 seconds (it will replace stack-count text, temporarily)
+ Added GUI Interface panel
+ Added quick link to interface panel, via right-click on the drag handle
- Removed slash commands, except for /shotglass (which will bring up the new interface panel)
1.15:
Merely a TOC bump for 4.2
1.14:
DUH! When you bump the TOC, you should do it correctly. /facepalm
1.13
Merely a TOC bump for 4.1
1.12
Fix for faulty priority logic
ShotGlass_Priest has been integrated into the main archive
1.11:
Implemented slash-commands. See readme.txt for a list of commands.
Facts
- Uploaded on
- Jan 08, 2012
- Game version
- 4.3
- Filename
- ShotGlass_2_3.zip
- Size
- 14.2 KiB
- MD5
- fbd0f5259a05e7f7a9833b12c81de4ab
- Type
- Release
- Status
- Normal
- Downloads
- 309