9 - Updated gcds.lua With GCD For All Classes
I have updated the gcds.lua file to have the GCD for each of the classes, with this update, the GCD function will need to be removed from the class LUA's such as druid.lua, etc... The following is the new code:
if not Watcher then return end local LBF = LibStub("LibButtonFacade", true) local L = LibStub("AceLocale-3.0"):GetLocale("Watcher") local media = LibStub:GetLibrary("LibSharedMedia-3.0"); local C = Watcher.constants Watcher:addicon("Plague Strike", 45462) Watcher:addicon("Moonfire", 8921) Watcher:addicon("Beast Lore", 1462) Watcher:addicon("Arcane Intellect", 1459) Watcher:addicon("Blessing of Might", 19740) Watcher:addicon("Fortitude", 21562) Watcher:addicon("Sinister Strike", 1752) Watcher:addicon("Lightning Shield", 324) Watcher:addicon("Corruption", 172) Watcher:addicon("Heroic Strike", 78) if select(2, UnitClass('player')) == "DEATHKNIGHT" then Watcher.priorityTable.name["gcd"] = "GCD" Watcher.priorityTable.icon["gcd"] = C["Plague Strike Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) local start, duration = GetSpellCooldown(C["Plague Strike"]) if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() Watcher:MoveGCD(FrameName, timeleft, optionnum) return end if start == 0 then FrameName:SetAlpha(0) end end end if select(2, UnitClass('player')) == "DRUID" then Watcher.priorityTable.name["gcd"] = "GCD" Watcher.priorityTable.icon["gcd"] = C["Moonfire Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) local start, duration = GetSpellCooldown(C["Moonfire"]) if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() Watcher:MoveGCD(FrameName, timeleft) return end if start == 0 then FrameName:SetAlpha(0) end end end if select(2, UnitClass('player')) == "HUNTER" then Watcher.priorityTable.name["gcd"] = "GCD" Watcher.priorityTable.icon["gcd"] = C["Beast Lore Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) local start, duration = GetSpellCooldown(C["Beast Lore"]) if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() Watcher:MoveGCD(FrameName, timeleft) return end if start == 0 then FrameName:SetAlpha(0) end end end if select(2, UnitClass('player')) == "MAGE" then Watcher.priorityTable.name["gcd"] = "GCD" Watcher.priorityTable.icon["gcd"] = C["Arcane Intellect Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) local start, duration = GetSpellCooldown(C["Arcane Intellect"]) if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() Watcher:MoveGCD(FrameName, timeleft) return end if start == 0 then FrameName:SetAlpha(0) end end end if select(2, UnitClass('player')) == "PALADIN" then Watcher.priorityTable.name["gcd"] = "GCD" Watcher.priorityTable.icon["gcd"] = C["Blessing of Might Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) local start, duration = GetSpellCooldown(C["Blessing of Might"]) if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() Watcher:MoveGCD(FrameName, timeleft) return end if start == 0 then FrameName:SetAlpha(0) end end end if select(2, UnitClass('player')) == "PRIEST" then Watcher.priorityTable.name["gcd"] = "GCD" Watcher.priorityTable.icon["gcd"] = C["Fortitude Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) local start, duration = GetSpellCooldown(C["Fortitude"]) if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() Watcher:MoveGCD(FrameName, timeleft) return end if start == 0 then FrameName:SetAlpha(0) end end end if select(2, UnitClass('player')) == "ROGUE" then Watcher.priorityTable.name["gcd"] = "GCD" Watcher.priorityTable.icon["gcd"] = C["Sinister Strike Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) local start, duration = GetSpellCooldown(C["Sinister Strike"]) if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() Watcher:MoveGCD(FrameName, timeleft) return end if start == 0 then FrameName:SetAlpha(0) end end end if select(2, UnitClass('player')) == "SHAMAN" then Watcher.priorityTable.name["gcd"] = "GCD" Watcher.priorityTable.icon["gcd"] = C["Lightning Shield Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) local start, duration = GetSpellCooldown(C["Lightning Shield"]) if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() Watcher:MoveGCD(FrameName, timeleft) return end if start == 0 then FrameName:SetAlpha(0) end end end if select(2, UnitClass('player')) == "WARLOCK" then Watcher.priorityTable.name["gcd"] = "GCD" Watcher.priorityTable.icon["gcd"] = C["Corruption Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) local start, duration = GetSpellCooldown(C["Corruption"]) if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() Watcher:MoveGCD(FrameName, timeleft) return end if start == 0 then FrameName:SetAlpha(0) end end end if select(2, UnitClass('player')) == "WARRIOR" then Watcher.priorityTable.name["gcd"] = "GCD" Watcher.priorityTable.icon["gcd"] = C["Heroic Strike Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) local start, duration = GetSpellCooldown(C["Heroic Strike"]) if duration == nil or start == nil then duration = 0 start = 0 end if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() Watcher:MoveGCD(FrameName, timeleft) return end if start == 0 then FrameName:SetAlpha(0) end end end
| Name | Size | MD5 |
|---|---|---|
| gcds.lua | 5.9 KiB | d6021c748f98... |
| User | When | Change |
|---|---|---|
| LunaEclipse | Oct 31, 2010 at 10:25 UTC | Added attachment gcds.lua |
| LunaEclipse | Oct 31, 2010 at 10:24 UTC | Changed description:Watcher.priorityTable.icon["gcd"] = C["Moonfire Icon"] Watcher.priorityTable.check["gcd"] = function (FrameName, optionnum) - local start, duration = GetSpellCooldown(C["Moonfire Icon"]) + local start, duration = GetSpellCooldown(C["Moonfire"]) if duration > 0 then FrameName:SetAlpha(1) local timeleft = start + duration - GetTime() |
| LunaEclipse | Oct 31, 2010 at 10:23 UTC | Deleted attachment gcds.lua: Incorrect file contents. |
| LunaEclipse | Oct 31, 2010 at 10:21 UTC | Changed description: |
| LunaEclipse | Oct 31, 2010 at 10:19 UTC | Added attachment gcds.lua |
| LunaEclipse | Oct 31, 2010 at 10:19 UTC | Create |
Facts
- Last updated
- Oct 31, 2010
- Reported
- Oct 31, 2010
- Status
- New - Issue has not had initial review yet.
- Type
- Patch - Source code patch for review
- Priority
- Medium - Normal priority.
- Votes
- 0