- Text colors based on health should now properly update when a unit's health changes.
- Ticks of Wrack that are completely absorbed should now not cause ticks to be skipped.
- Estimation of next tick damage should be pretty close 98% of the time.
- Added Power Word: Shield to the list of spells that will be displayed as icons.
- Added text to display a player's current health.
- The text displaying the damage of Wrack now shows how much the NEXT tick will do.
- Texts for health and next tick damage can be colored if the next tick exceeds the player's health.
- And other minor changes.
- Completely overhauled the config mode so that it tries to not break everything in sight when you toggle it on.
- Initial public release (STILL UNTESTED IN A RAID SETTING).
- Uploaded on
- Oct 03, 2011
- Game version
- 259.3 KiB