Soundtrack

14 - CONDITIONAL Victory music. :)

I would love to see an option to have the victory music play ONLY for specific types of mobs getting killed.

Practical example:
In the beginning, when my paladin was new and basic mobs took effort to kill, having a victory tune after each beat-down would have been enjoyable.
Alas, now I'm level 80, most mobs die fast, and so having the victory tune play for them seems a little...trite. <;)

At the moment, Soundtrack has a means to set battle music for a wide variety of mob types (normal, elite, rare-elite, world-boss, etc). In fact, there are even options to compare the level of the mob to the player, and set music based on how easy or impossible the battle might be!

If there was any way for these "mob indicators" to be passed to the Victory processor, and if the player had the option (via checkboxes) to select which types of mobs are "WORTHY" of a victory jingle, then I think it would be a great addition.

Thanks! :)

User When Change
squaretex Jan 07, 2010 at 00:03 UTC Create

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Facts

Reported
Jan 07, 2010
Status
New - Issue has not had initial review yet.
Type
Enhancement - A change which is intended to better the project in some way
Priority
Medium - Normal priority.
Votes
0

Reported by

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