SpartanUI

184 - Spartan UI

What steps will reproduce the problem?
1. Just doing Dugeons or Raids
2.
3.

What is the expected output? What do you see instead?

What version of the product are you using? 3.1.6

Do you have an error log of what happened?
668x SpartanUI_PlayerFrames-3.1.6\libs\oUF\elements\aura.lua:209 attempt to index field "overlay" (a nil value) SpartanUI_PlayerFrames-3.1.6\libs\oUF\elements\aura.lua:209 in function <SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:141 SpartanUI_PlayerFrames-3.1.6\libs\oUF\elements\aura.lua:293 in function <SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:287 SpartanUI_PlayerFrames-3.1.6\libs\oUF\elements\aura.lua:361 in function <SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:314 SpartanUI_PlayerFrames-3.1.6\libs\oUF\elements\aura.lua:430 in function "func" SpartanUI_PlayerFrames-3.1.6\libs\oUF\ouf.lua:158 in function <SpartanUI_PlayerFrames\libs\oUF\ouf.lua:149 (tail call): ? <in C code>

FrameXML\SecureStateDriver.lua:83 in function <FrameXML\SecureStateDriver.lua:73 FrameXML\SecureStateDriver.lua:137 in function <FrameXML\SecureStateDriver.lua:119

Locals: unit = "targettarget" icons = <unnamed> {  0 = <userdata>  2 = <unnamed> {}  4 = <unnamed> {}  growth-y = "UP"  numDebuffs = 10  spacing = 1  size = 15  __owner = SUI_targettargetFrame {}  onlyShowPlayer = false anchoredIcons = 4  PostUpdate = <func> @SpartanUI_PlayerFrames\scripts\Global-Framework.lua:120 = true  3 = <unnamed> {}  gap = false  visibleAuras = 1  visibleDebuffs = 1  1 = <unnamed> {}  numBuffs = 0  initialAnchor = "BOTTOMRIGHT"  visibleBuffs = 0  growth-x = "LEFT"  createdIcons = 4  ForceUpdate = <func> @SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:452 } filter = "HARMFUL" limit = 10 isDebuff = true offset = 0 dontHide = nil index = 3 visible = 2 hidden = 0 updateIcon = <func> @SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:141 VISIBLE = 1 HIDDEN = 0

Please provide any additional information below.

User When Change
wutname1 Sep 24, 2013 at 06:16 UTC Changed status from New to Declined
webarelli Jun 13, 2013 at 01:48 UTC Create

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  • 2 comments
  • Avatar of wutname1 wutname1 Sep 24, 2013 at 06:16 UTC - 0 likes

    this is an Ouf bug, oUF has been updated in the current alpha and i cannot reproduce please reopen if issue persists once 3.2.x is released.

  • Avatar of Schuetrumpf2 Schuetrumpf2 Jun 29, 2013 at 21:24 UTC - 0 likes

    I can confirm that this is happening.

    For me, each error occurs between a handful of times to a couple thousand times. This particular instance happened 2114 times. And this has only started happening since the latest update.

    Description of what happens: I noticed when I updated, my target buffs/debuffs stopped showing. They would show after I /reloaded, but only for one target. As soon as I changed targets, the buffs/debuffs would no longer show.

    In my settings, the only change I've really made was in cast bar directions. I've also swapped my bars around a bit, but that was a bartender change.

    Message: ...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:209: attempt to index field 'overlay' (a nil value)
    Time: Sat Jun 29 16:11:46 2013
    Count: 2114
    Stack: ...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:209: in function <...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:141>
    ...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:293: in function <...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:287>
    ...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:361: in function <...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:314>
    ...ns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:430: in function `func'
    ...rface\AddOns\SpartanUI_PlayerFrames\libs\oUF\ouf.lua:158: in function `UpdateAllElements'
    ...rface\AddOns\SpartanUI_PlayerFrames\libs\oUF\ouf.lua:29: in function <...rface\AddOns\SpartanUI_PlayerFrames\libs\oUF\ouf.lua:25>
    
    Locals: unit = "targettarget"
    icons = <unnamed> {
     0 = <userdata>
     2 = <unnamed> {
     }
     growth-y = "UP"
     numDebuffs = 10
     spacing = 1
     size = 15
     __owner = SUI_targettargetFrame {
     }
     onlyShowPlayer = false
     anchoredIcons = 2
     PostUpdate = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\scripts\Global-Framework.lua:120
     showType = true
     gap = false
     1 = <unnamed> {
     }
     visibleAuras = 0
     visibleDebuffs = 0
     numBuffs = 0
     initialAnchor = "BOTTOMRIGHT"
     visibleBuffs = 0
     growth-x = "LEFT"
     createdIcons = 2
     ForceUpdate = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:452
    }
    index = 1
    offset = 0
    filter = "HARMFUL"
    isDebuff = true
    visible = 0
    name = "Choking Vines"
    rank = ""
    texture = "Interface\Icons\Spell_Nature_NatureTouchDecay"
    count = 2
    dtype = "Disease"
    duration = 18.665
    timeLeft = 4830.433
    caster = nil
    isStealable = nil
    shouldConsolidate = nil
    spellID = 35244
    canApplyAura = false
    isBossDebuff = nil
    n = 1
    icon = <unnamed> {
     UpdateTooltip = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:68
     isDebuff = true
     stealable = <unnamed> {
     }
     cd = <unnamed> {
     }
     filter = "HARMFUL"
     0 = <userdata>
     icon = <unnamed> {
     }
     count = <unnamed> {
     }
    }
    isPlayer = nil
    show = true
    cd = <unnamed> {
     0 = <userdata>
     omniWidth = 14.999962806702
     omniccActivate = SUI_targettargetFrameOmniCCActivate {
     }
     omnicc = true
    }
    color = <table> {
     b = 0
     g = 0.4
     r = 0.6
    }
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = nil
    (*temporary) = 4811.768
    (*temporary) = 18.665
    (*temporary) = <unnamed> {
     0 = <userdata>
     omniWidth = 14.999962806702
     omniccActivate = SUI_targettargetFrameOmniCCActivate {
     }
     omnicc = true
    }
    (*temporary) = <unnamed> {
     0 = <userdata>
     abRatio = 0.41666666666667
     text = <unnamed> {
     }
     enabled = true
     duration = 18.665
     start = 4811.768
     cooldown = <unnamed> {
     }
    }
    (*temporary) = <function> defined @Interface\AddOns\OmniCC\core\timer.lua:46
    (*temporary) = <unnamed> {
     0 = <userdata>
     abRatio = 0.41666666666667
     text = <unnamed> {
     }
     enabled = true
     duration = 18.665
     start = 4811.768
     cooldown = <unnamed> {
     }
    }
    (*temporary) = 4811.768
    (*temporary) = 18.665
    (*temporary) = <function> defined @Interface\AddOns\OmniCC\core\timer.lua:159
    (*temporary) = <unnamed> {
     0 = <userdata>
     abRatio = 0.41666666666667
     text = <unnamed> {
     }
     enabled = true
     duration = 18.665
     start = 4811.768
     cooldown = <unnamed> {
     }
    }
    (*temporary) = <function> defined =[C]:-1
    (*temporary) = "attempt to index field 'overlay' (a nil value)"
    createAuraIcon = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:83
    customFilter = <function> defined @Interface\AddOns\SpartanUI_PlayerFrames\libs\oUF\elements\aura.lua:135
    VISIBLE = 1
    HIDDEN = 0
    
  • 2 comments

Facts

Last updated
Sep 24, 2013
Reported
Jun 13, 2013
Status
Declined - We decided not to take action on this ticket.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0
Component
PlayerFrames

Reported by

Possible assignees