SpellShock

SpellShock 1.06

Change log

1.06
Updated for compatibility with patch 4.2.

1.05
Updated for compatibility with patch 4.1.

1.04
Version bump for 4.0.1.

1.03
Version bump for 3.1.

1.02
SpellShock now disables itself if the WorldFrame is protected (occurs when nameplates are displayed onscreen) to avoid taint error messages. Credit to Omen.
The hidden code mentioned below is now at line 35.

1.01
Added support for pet interrupts.
Added hidden code to output the name of the interrupted spell (delete the -- at line 24 of SpellShock.lua to enable).

1.0
Initial release.

Facts

Uploaded on
Jun 29, 2011
Game version
  • 4.2
Filename
SpellShock.zip
Size
1.4 KiB
MD5
02dc5c07ffe5e46e1fd50711459c80af
Type
Release
Status
Normal
Downloads
1,115

Authors