Super-Duper Sound Pack Engine
Change log
Version 1.11
- Sound files that are not played as music are now controlled by the game client's sound effects volume level.
Version 1.10.4
- Added support for the latest sound pack template.
Version 1.10.3
Version 1.10.2
- Added support for Brazilian Portuguese translation.
Version 1.10.1
- Fixed a bug where the regular music was being disabled even if you had music disabled in this addon's settings.
Version 1.10
- Added customizable emote triggers.
Version 1.9.2
- Updated the code to be more responsive when switching sound packs.
Version 1.9.1
- Fixed minor error if you do not have any sound-packs loaded.
Version 1.9
- Added customizable my_spell_cast and pet_spell_cast triggers.
Version 1.8.3
- Edited the placement inside the options window.
Version 1.8.2
- Placed all the configurations in a single options window.
Version 1.8.1
- Added the SuperDuperSoundPackEngine.Get function to allow adding or replacing configurations in an already existing sound-pack.
- Added the SuperDuperSoundPackEngine.Register function to replace the Register_SuperDuperSoundPackEngine_SoundPack function.
Version 1.8
- Added some new sound pack variables.
- quest_accepted
- quest_accepted_play_time
- quest_accepted_delay_time
- quest_completed
- quest_completed_play_time
- quest_completed_delay_time
- summoned
- money_gain
- money_loss
- Will now allow a selected sound-pack to be previewed in the options window when the setting has not yet been saved.
- Will now return music to regular in game music if no music files are specified in the selected sound-pack.
- Added compatibility for the newly released template sound-pack that includes no sound files for faster downloading.
Version 1.7.3
- Removed error when trying to reset configurations back to defaults.
Version 1.7.2
- Repaired localization fonts for some languages in the XML file directly.
Version 1.7.1
Version 1.7
- Added a few missing sound pack variables.
- Added a targeted_boss_reached_low_health_play_time variable.
Version 1.6.1
- Repaired localization fonts for some languages.
Version 1.6
- Repaired localization fonts for some languages.
Version 1.5.2
Version 1.5.1
Version 1.5
- Repaired combat music playing properly.
Version 1.4
- Will now more accurately play the sound when opening the game or options menu.
Version 1.3.1
- Added a description box for sound packs to use.
Version 1.3
- Compensated for the additional parameters added to the COMBAT_LOG_EVENT_UNFILTERED event for the game client version 4.2.
Version 1.2
- Added a full_combo_points_or_rage_repeat_time variable that may be configured in created sound packs.
Version 1.1
- Added Version argument to the Register_SuperDuperSoundPackEngine_SoundPack function.
Version 1.0
Facts
- Uploaded on
- Jan 11, 2012
- Game version
- Filename
- SuperDuperSoundPackEngine-1.11.zip
- Size
- 23.3 KiB
- MD5
- bf5899464610d58a3af044d2b664594d
- Type
- Release
- Status
- Normal
- Downloads
- 9,841