This sound-pack addon requires the Super-Duper Sound Pack Engine to function.
This addon will add some familiar sounds to the game.
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Slash command to open the option window: /mario
If you have even five or ten dollars to spare, it would mean an awful lot to me and my daughter.
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Donations are not required to download and use this addon, but they are very much appreciated.
- Makes a sound when jumping. Uses alternate jumping sounds for Gnomes and Elves.
- Makes a sound when swimming and also plays swimming music.
- Makes stomp sound when you kill a target.
- Makes coin sound when you receive XP, honor or gain reputation.
- Makes a Yoshi sound when mounting.
- Makes a Warp Pipe sound when entering or leaving a PVE instance.
- Makes a power up sound when you get a buff for the first time.
- Makes a power down sound when you get a debuff for the first time.
- Makes a fireball spit sound when you do direct spell damage.
- Makes a tail swing sound when you do melee swing damage.
- Makes a kick sound when you do range auto shoot damage.
- Plays player died music when you die.
- Plays game over music when your group wipes.
- Makes 1-UP sound and plays game won music when you gain a level.
- Plays star music when you gain a full damage immunity shield buff.
- Makes a Running out of Time sound and starts playing fast Overworld music, when a Boss is at 25% health or less.
- Plays level cleared music when a Boss dies.
- Plays Overworld music outside of a PVE instance and not in combat.
- Plays Hammer Brothers music when you get into combat outside of a PVE instance.
- Plays Underworld music when inside of a PVE instance and not in combat.
- Plays Bowser's Castle music when you get into combat inside of a PVE instance.
- Plays the Coin Heaven music when flying and not in combat.
- Plays Mario Kart music when in a Vehicle and not in combat.
- Makes pause game sound when you use the escape key to open up the game menu.
- Plays assorted music when resting.
- Plays different music when mounted.
- Plays victory or defeat music when you leave an ended battleground.
- Plays victory music after you have left an arena match that you have won.
- Plays begin stage sound when entering a PVP instance.
- Makes a different 1-Up sound when you gain a skill point.
- Plays music when an Achievement is earned.
- Plays a max power sound when at max combo points or rage.
- Plays a transformation sound when shifting into a form.
Table of contents
- Date created
- May 29, 2009
- Last update
- Mar 06, 2013
- Development stage
- Public Domain
- Curse link
- Super Mario World, of Warcraft (SDSP)
- Recent files
- Required dependency
- Super-Duper Sound Pack Engine