Taunt Master
- 9 comments
- 9 comments
Facts
- Date created
- Dec 28, 2009
- Categories
- Last update
- Apr 08, 2013
- Development stage
- Release
- Language
- enUS
- License
- Public Domain
- Curse link
- TauntMaster
- Downloads
- 1,217,417
- Recent files
- R: TauntMaster for 5.2.0 Apr 08, 2013
- R: TauntMaster for 5.1.0 Feb 07, 2013
- R: TauntMaster V3.0 for 5.0.5 Oct 27, 2012
- R: TauntMasterV2.0.0 for 5.0.5 Sep 27, 2012
- A: TauntMasterV2.0.0 Alpha for 5.0.5 Sep 27, 2012
- Reply
- #28
colten5755 Jun 05, 2013 at 19:35 UTC - 0 likesTauntmaster is out of Date :(
- Reply
- #9
TankGirl99 Sep 25, 2012 at 05:53 UTC - 0 likesI love you for updating this...
- Reply
- #8
wiimasterdk Sep 14, 2012 at 02:22 UTC - 0 likes<<reply 337522>>
It is now updated
- Reply
- #7
420Bunny Jul 08, 2011 at 23:18 UTC - 0 likesIs there anyway you can add ClassColors support ? Thanks :) http://wow.curseforge.com/addons/classcolors/
- Reply
- #6
thorismud Jun 29, 2011 at 13:33 UTC - 0 likesis this still going to be updated? and if not can i update it myself? it is a great addon and it would be a shame to see this one dissapear in the not updated addons.
- Reply
- #5
TherianWoLf Jun 27, 2011 at 16:17 UTC - 0 likes@offcmps: Go
Just select "load out of date addons" on the top right of the addons selection screen. It works.
- Reply
- #4
offcmps May 26, 2011 at 02:11 UTC - 0 likesI was wondering if this will be updated anytime soon for the new Cata patches. I really like this addon and use it every time I tank on my prot warrior. Yet, when I try and use it now I get the "out of date" error on my addon screen. I have uninstalled, reinstalled, even tried looking for something similar. But to no avail. Please fix.
Play Smart or Die Stupid.
- Reply
- #3
imven Nov 17, 2010 at 10:49 UTC - 0 likesis there will be update for 4.0.3 ?
- Reply
- #1
densnugnu Oct 14, 2010 at 23:51 UTC - 0 likes907x TauntMaster-4.05\TauntMaster.lua:1762: Usage: UnitBuff("unit", [index] or ["name", "rank"][, "filter"]) TauntMaster-4.05\TauntMaster.lua:1762: in function `TauntMaster_Button_OnUpdate' <string>:"*:OnUpdate":1: in function <[string "*:OnUpdate"]:1>
Locals: self = TauntMaster_HeaderUnitButton2 { healicon = TauntMaster_HeaderUnitButton2_TM_Friendly_Icon {} cshouticon = TauntMaster_HeaderUnitButton2_TM_cShout_Icon {} healthbar = TauntMaster_HeaderUnitButton2_HealthBar {} oomicon = TauntMaster_HeaderUnitButton2_TM_OOM_Icon {} horeckoningicon = TauntMaster_HeaderUnitButton2_TM_HoReckoning_Icon {} croaricon = TauntMaster_HeaderUnitButton2_TM_cRoar_Icon {} taunticon = TauntMaster_HeaderUnitButton2_TM_Taunt_Icon {} dgripicon = TauntMaster_HeaderUnitButton2_TM_dGrip_Icon {} growlicon = TauntMaster_HeaderUnitButton2_TM_Growl_Icon {} dcommandicon = TauntMaster_HeaderUnitButton2_TM_dCommand_Icon {} name = TauntMaster_HeaderUnitButton2_Name {} rdefenseicon = TauntMaster_HeaderUnitButton2_TM_rDefense_Icon {} mblowicon = TauntMaster_HeaderUnitButton2_TM_mBlow_Icon {} 0 = <userdata> tankicon = TauntMaster_HeaderUnitButton2_TM_Tank_Icon {} tanktargeticon = TauntMaster_HeaderUnitButton2_TM_TankTarget_Icon {} } elapsed = 0.017000000923872 unit = "party1" frostPresence = "Blood Presence" righteousFury = "Righteous Fury" direBear = nil bearForm = "Bear Form" unitClass = "DRUID" total = 0.9810000397265
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