Tidy Plates

177 - MinimapCluster raised to LOW obscures some minimap buttons

With the MinimapCluster raised to LOW, some minimap buttons that aren't coded well are actually not in the cluster and end up being obscured by it. For example, the minimap button for Deadly Boss Mods isn't a child of the cluster, and has the BACKGROUND strata.

Curiously, in my inspection, my MinimapCluster actually is back in the BACKGROUND strata. I would not be suprised if Chinchilla Minimap was responsible, or possibly another addon. But the consequence of moving it to LOW and back to BACKGROUND is it's now higher-up than the DBM minimap button despite being in the same strata.

I've attached a screenshot that illustrates the issue.

  • Minimap_with_DBM_button.png
User When Change
danltiger Sep 16, 2012 at 22:09 UTC
eridius Sep 11, 2012 at 06:28 UTC

Added attachment Minimap_with_DBM_button.png

eridius Sep 11, 2012 at 06:28 UTC Create

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  • 5 comments
  • Avatar of Salty Salty Sep 12, 2012 at 21:16 UTC - 0 likes

    @danltiger: Go

    Oooh thanks! :-)

  • Avatar of danltiger danltiger Sep 11, 2012 at 16:27 UTC - 0 likes

    @Salty: Go

    Quite a valid point. I will remove the strata code, and let some other addon address this.

  • Avatar of Salty Salty Sep 11, 2012 at 14:05 UTC - 0 likes

    Seems to be a similar issue. The upper picture with active TidyPlates and the other one without it:

    Tidy

  • Avatar of danltiger danltiger Sep 11, 2012 at 10:56 UTC - 0 likes

    Eridus,

    Personally, I prefer having the minimap above the plates, since they're supposed to be 'part' of the unit. I didn't have much of a problem with them floating above the minimap, though.

    Is it Tidy Plates' job to modify or fix other parts of the UI, not within the scope of nameplates? I'm going to wait for more feedback on this before making another decision.

  • Avatar of eridius eridius Sep 11, 2012 at 06:30 UTC - 0 likes

    Incidentally, I also find the idea of having the minimap on top of nameplates to be strange. Nameplates are the only really movable UI element on my screen, they should be allowed to obscure other nonessential UI such as the minimap. If I need to see my minimap I can rotate my camera very slightly.

  • 5 comments

Facts

Last updated
Sep 16, 2012
Reported
Sep 11, 2012
Status
Fixed - Developer made requested changes. QA should verify.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
0

Reported by

Possible assignees