Change log
Update History
Version 0.94
- fixes for WoW 4.3
- updated bossIds (author: elsia)
Version 0.939
- fixes for WoW 4.2
Version 0.938
- updated bossIds (author: elsia)
- added option "Hide In Combat" (Options -> Various)
- using the "/tdps" command has now permanent effect
- middle clicking the frame resets all data which is now also the case for the minimap button
Version 0.937
- fixes for WoW 4.1
Version 0.936
- corrected issue with auto hide in pvp
Version 0.935
- updated bossIds (author: elsia)
- resize grip has now zero opacity until hovered
Version 0.934
- updated bossIds (author: elsia)
Version 0.933
- changes to report and bar menu
- small fix concerning bar width
- adding a custom font is now easier
- default custom font is from TukUI
Version 0.932
- wintergrasp battles will now hide tinydps if needed
Version 0.931
- simplified color handling
- support for CUSTOM_CLASS_COLORS
Version 0.93
- reworked dropdownmenu
- reworked tooltip on minimap button
- deDE localization (thanks to ac3r)
- ruRU localization (thanks to mupymupa)
Version 0.91
- tweaked short number format
- updated bossIds (author: elsia)
- dropdownmenu creates much less garbage memory
- tooltips do not create garbage memory anymore
- text on statusbars has been lowered by 1 pixel
- fixed absorbs (spell_aura_removed) and updated id's
- excluded fonts due to licenses, added default system fonts
- added koKR localization (thanks to eastkiki for help and testing)
Version 0.90
- fixed bug with 'Hide When Solo'
- fixed bug with 'Short Format'
- reworked frame positioning
- tweaked starting of new fights
- updated list of excluded pets
- added absorbs: Val'anyr Hammer of Ancient Kings
Version 0.89
- fixed bug with frame width; this also fixes ocasionally 'empty' bars
- added Sacred Shield and Guarded by the Light to absorb list
- various tweaks
Version 0.88
- healing now includes (trackable) absorbs
- optimized cpu usage: 'OnUpdate' halted when out of combat
- optimized cpu usage: refreshing bar text is now much faster
- various other optimizations, changes and tweaks
Version 0.86
- fixed tiny bug when swapping bar/text color
- fixed boss tracking due to changes in patch 4.0.1
Version 0.85
- complete rewrite of data handling (collection and storage)
- => fight history is now dynamic and can be completely turned off (default)
- non damage pets (Wrath of Air Totem, etc.) are now ignored much faster (all languages, only english before)
- changed some functions to prevent problems with saved variables and version
- fixed a little bug with melee in the spell tracker
- unchecking 'track spells' will now delete all spell data
- resetting tinydps will not change to 'current fight' anymore
- refreshing of bars can now be set to 1 second (default: 2)
- minimap button is now disabled by default
- lots of function rewrites and alround code cleaning
Version 0.84
- added: the position of the frame is now saved for all characters
- added: a explicit reset of all saved variables and settings to prevent a bug with the spelltracker
Version 0.83
- fixed: bug with spell tracking
Version 0.82
- added: officer channel
- fixed: cataclysm compatibility
Version 0.81
- fixed: tiny bug with raid colors from previous version. This changes nothing to the add-on actually, but it's just better
Version 0.80
- fixed: tiny bug with outline monochrome
- changed: the default style is now more sexy ;)
- changed: tracking of spells has been rewritten
- changed: class colors will now use RAID_CLASS_COLORS (this changes nothing for most of us)
- added: option to disable spell tracking completely (saves cpu and ram for the sake of tinyness)
- the usual tiny adjustments and polish
Version 0.79
- (re-)added: option to autohide in pvp
- (re-)added: option to autohide when solo
- your dps is shown in the button tooltip (minimap)
- some tiny adjustments not really worth mentioning
Version 0.78
- fixed: tiny bug with percentages (introduced in previous update)
- changed: tiny adjustment in reporting
- changed: simplified options menu
- changed: updating TinyDPS will not reset your settings anymore
Version 0.77
- fixed: tiny bug with auto reset
- fixed: evading mobs are now ignored (this fixes occasional empty fights)
- added: option to only keep boss segments
- cleaned up some scripts
Version 0.76
- fixed: some saved variables had the wrong location
- fixed: on some rare occasion, bars would not update
- optimized: "OnUpdate" event
- optimized: "autoreset" on new group
- optimized: combat check and fight splitting
- optimized: updating of bars
- => overall cpu savings up to 25%
- added: you can now report top 3
- minor interface adjustments
Version 0.71
- fixed: small bug with overall healing
- changed: settings are now saved per account
- changed: tried to improve the options menu again
- changed: command options (/tdps ? for help)
- added: you can now report to channels
- added: options for font shadow and outline
- added: optional minimap button
- re-added: "show only yourself"
- loads of code tweaks
Version 0.62 BETA
- fixed: hitching problem
- changed: context menu
- added: option to hide when not in a group
Version 0.61 BETA
- fixed: bug causing error on displaying damage
Version 0.60 BETA
- added: auto reset on new group
- added: option hide in pvp
- added: spell detail
- added: fight history
- lots of code rewrite
Version 0.42 BETA
- fixed: detecting of pets of pets (read: greater fire/earth elementals)
- changed: resizing is now with a tiny grip (bottom right of the frame)
- added: you can now scroll
- added: short dps format
- many code tweaks
Version 0.41 BETA
- fixed: better pet tracking (also tracks water elementals now)
- changed: reporting menu and code
- changed: reworked color code and menu
- added: there is now an option to show rank numbers
- added: mousebutton3 resets data, mousebutton4 shows overall data, mousebutton5 shows current fight
Version 0.40 BETA
- fixed: problem with tracking of (some) players
- fixed: bug with 'hide out of combat'
- fixed: bug in reporting
- changed: a new fight will now be started even when the first hit is a miss
- changed: function names for scope security
- added: you can change the anchor, meaning the frame can grow upwards now
- added: you can separately show and hide damage, percentage or dps
- added: no shared media yet, but I added a pixel-font for those who care
Version 0.39 BETA
- fixed: error in option 'show only yourself'
- change: context menu cleaned once again
- added: option to auto hide out of combat
- added: commands: /tdps show | hide | reset
- added: option to enable or disable DPS and Percent
- code optimalization
Version 0.37 BETA
- initial public release
Facts
- Uploaded on
- Nov 29, 2011
- Game version
- 4.3
- Filename
- TinyDPS.zip
- Size
- 183.2 KiB
- MD5
- 5d4912196644573b30f47d6b907f29bf
- Type
- Release
- Status
- Normal
- Downloads
- 68,597