TomTom

31 - Waypoint arrow disappears

What steps will reproduce the problem?

Started in Ashenvale to try and find the bonfires for the Midsummer achievements. Entered all the Kalimdor waypoints (as found in the post by Khereth on http://www.wowhead.com/achievement=1026#comments:0). I then typed /cway which sent me to Winterspring, first the alliance bonfire and the arrow then pointed me to the horde fire in Winterspring. After reaching the horde bonfire the arrow vanished, and did not point me to the next waypoint.

What is the expected output? What do you see instead?

Expected TomTom to point me to the next waypoint, but it didn't point me anywhere.

What version of the product are you using?

1.4.0

Do you have an error log of what happened?

No, no error output.

Please provide any additional information below.

All the waypoints still show on the world map, and I am able to click them and make the arrow appear and point to them, like normal, but the auto-switch to the next waypoint no longer works. Upon death, the auto-arrow to "My body" still works.

This is a wild guess, but the 2 winterspring waypoints were the last entered, but were the first I visited because they were closest. My guess is that the array-pointer reached the end of the array, and the code simply fails to reset the array to point to the first entry, and therefor don't see the next nearest waypoint properly.

User When Change
Cladhaire Jul 13, 2011 at 15:05 UTC Changed status from Replied to Accepted
Cladhaire Jul 08, 2011 at 08:31 UTC Changed status from Waiting to Replied
Cladhaire Jun 21, 2011 at 15:09 UTC Changed status from New to Waiting
Metalbunny Jun 21, 2011 at 12:55 UTC Create

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  • 8 comments
  • Avatar of Cladhaire Cladhaire Jul 13, 2011 at 15:04 UTC - 0 likes

    I just have to do it, I've been in the process of changing a lot of the plumbing in TomTom and its just not a 100% straightforward task, it requires a linear search of all zones to find the closest waypoint. I have to do some testing before I can make any decisions about it.

  • Avatar of bundok bundok Jul 13, 2011 at 15:02 UTC - 0 likes

    TomTom already has the option to set the next closest waypoint as long as it's in the same zone. Is it a completely different task to search outside of the zone for the next nearest waypoint instead of limiting itself to the zone? Or is the concern a matter of processing/memory allocation? (I don't intend for the question to sound judging or rude, I'm honestly curious).

    If the concern is strictly the draw on memory or processor, I think making it an option for those of us that have only 4 or 5 waypoints up at a time (or those that have mammoth computers) would be a great benefit.

    In case my first post was mis-understood, I don't intend for TomTom to automatically *create* new waypoints based on where Archeology nodes spawn. I'm just fine doing that myself. I'd only like it to point me to the nearest manually set waypoint based solely on distance.

    Thanks for such an awesome addon. It's been a great help in getting around the world of Warcraft. :)

  • Avatar of Cladhaire Cladhaire Jul 10, 2011 at 09:55 UTC - 0 likes

    There is no waypoint queue. Deciding precisely how a waypoint queue would work is a difficult thing. TomTom already does most of what you ask (because its not entirely clear what you ask). It *never* sets the closest waypoint until you manually cause this to happen with /cway, or a waypoint is cleared and it has to decide which waypoint should be set next.

    I'll continue to ponder about what makes the most sense.. but what you ask for is not trivial. The second I add logic to create a queue of waypoints, I have to create a UI to edit this queue of waypoints, and that is not intuitive or easy to do.

  • Avatar of bundok bundok Jul 09, 2011 at 14:36 UTC - 0 likes

    I can also confirm this and would like to add my voice in support of having this functionality added. Where it's useful to me is when farming Archaeology. I'll typically open up the world map, ctrl-rt click to set waypoints for all the nodes available and then begin. However upon reaching the first waypoint no new arrows appear to direct me to the next node/waypoint. This is where it would be helpful.

    Additionally, when setting manual waypoints on the map, instead of defaulting to the nearest waypoint first, it will default to whichever one was set last. For example, if I'm in Shadowmoon Valley and if I have arch nodes starting in Shadowmoon Valley and ending in Netherstorm (with two in between in Terrokar & Zangarmarsh), I have to set the Netherstorm node first and end with the (4th) node in SMV for it to be the first waypoint arrow destination.

  • Avatar of Cladhaire Cladhaire Jul 08, 2011 at 08:31 UTC - 0 likes

    I'm not sure why you +3'd this, Beohant.. Its a 'waiting' ticket that needs more information. What precisely are you asking for?

  • Avatar of Cladhaire Cladhaire Jun 21, 2011 at 15:09 UTC - 0 likes

    Indeed, and the description of that option indicates as such. The problem is that performing a search over ALL of your waypoints is not exactly cheap, especially when you have a ton of waypoints. I could possibly add another option for that, but I'm not suer how useful that is.

  • Avatar of Metalbunny Metalbunny Jun 21, 2011 at 14:55 UTC - 0 likes

    After flying around some more I've realized that it will only direct me to the next nearest waypoint in the same zone, and not any waypoints in other zones unless I click these waypoints. Not quite the way I expected it to work

  • Avatar of Metalbunny Metalbunny Jun 21, 2011 at 14:15 UTC - 0 likes

    After flying to some more waypoints, I find that it will send me to one, then the arrow disappears and I have to manually right-click another waypoint to get the arrow to point me there

  • 8 comments

Facts

Last updated
Mar 30, 2012
Reported
Jun 21, 2011
Status
Accepted - Problem reproduced / Need acknowledged.
Type
Defect - A shortcoming, fault, or imperfection
Priority
Medium - Normal priority.
Votes
1

Reported by

Possible assignees