104 - Stuttering when "Stop pulse" occurs
What steps will reproduce the problem?
1. Enable "Stop Pulse" in the options.
2. Enable warnings (any will do).
3. Trigger the warning (e.g. move out of totem range, remove ES, etc.)
What is the expected output? What do you see instead?
A grafical pusle with the icon of the expired spell happens as expected, but the screen sturrers (like a grafical lag).
What version of the product are you using?
10.4 Beta 1
Do you have an error log of what happened?
n/a
Please provide any additional information below.
| User | When | Change |
|---|---|---|
| Xianghar | Sep 21, 2011 at 01:43 UTC | Changed status from New to Waiting |
| Grookshank | Apr 27, 2011 at 11:19 UTC | Create |
- 1 comment
- 1 comment
Facts
- Last updated
- Sep 21, 2011
- Reported
- Apr 27, 2011
- Status
- Waiting - Waiting for more information.
- Type
- Defect - A shortcoming, fault, or imperfection
- Priority
- Medium - Normal priority.
- Votes
- 0
- Reply
- #1
Xianghar May 19, 2011 at 12:03 UTC - 0 likesDoes the whole game stutter? To me it seems that the animation is not as smooth as it should be but the rest of the game is ok. I'm not yet sure why it behaves differently though, I didn't change any of the animations.