Van32's CombatMusic

Entering Combat

About

Van32's CombatMusic, or just CombatMusic is an addon that you can use to bring that RPG feel back to your World of Warcraft experience! It helps you by automatically playing music you choose when you get into fights ingame!

Important!

This addon is not distributed with any music files, as it would be copyright infringment. You will have to provide your own music following the instructions found in the README

You're not required to, but please donate. Buy me a coffee so I can make the addon better for everyone!

News

As things stand right now, it seems that CombatMusic will not be updatable for the foreseeable future. There is a bug with PlayMusic() where it will no longer play custom music files at all. I will let you know if something changes.

You are going to have to convert your entire media setup with CombatMusic to .ogg files as things stand right now. I hope this gets fixed soon

Have a suggestion? Found a bug in the AddOn? Follow this link to submit a ticket!

FAQ

Where'd Pet Battle support go?

  • It's been temporarily removed with version 5 because I wanted to get something out there now, instead of a while from now. I need to figure out exactly how I want to implement it and it's configuration before moving ahead with it. Expect to see it in the next major release though!

My CombatMusic doesn't play songs when I enter Combat! HALP!

  • All right, did you read the README first?
  • Check to make sure your songs are set up properly. You have to put them in Interface/Music, not in the CombatMusic folder, and they need to be named properly, or CombatMusic won't see them!
  • If they still don't work, submit a ticket!

Are there any addons this one doesn't work with?

  • Right now, yes. There's another addon called CoolStealth that CombatMusic is incompatible with.
  • Any addon that tries to do the same thing as CombatMusic is also more than likely incompatible with it.

Are you going to add mounted/per-zone music options?

  • No. The addon is called CombatMusic. To have that would not make sense. I want to keep it simple for the end-user (That would be you.) to set up and use. Having to add the files, and rename them for all the zones is too much.

Why 'Interface/Music' and not 'Interface\Addons\Van32s_CombatMusic\'?

  • Because?
  • No really. I took into consideration the Curse Client deleting all of your music files every time I updated the addon. Which it would do, if I stored them in it's directory.

Features

Overview

CombatMusic is designed, first and foremost, to play music when your character is in combat. It can do this in a variety of ways, with as many songs as you like.

The add-on is designed to tell the difference between a monster that is a boss, or not, and can play music appropriate to the encounter. It will pick songs randomly from your list of songs, or you can tell it to pick specific songs, it doesn't matter.

The main thing is; there's no playlists to set up, no code needs to be changed to make the addon run, it just works.

Want to see CombatMusic in action? Want to see what it really does? Go and check out this YouTube video!

In Combat

CombatMusic, when you enter combat, will first check to see what you or your focus has targeted. This is how it knows if you're fighting a boss or not. It checks those two, against a variety of different things, starting with your custom "BossList", a list of NPC names, and music, that you've set up for it. If it doesn't find it there, It'll check to see if it should play something from the "Bosses" folder, or from the "Battles" folder instead.

After Combat

After Combat, one of three things can happen:

  1. If you lost, CombatMusic will play the Game Over song.
  2. If it was a boss, it'll play your fanfare!
  3. Otherwise, it'll just fade out the music.

Other uses

CombatMusic won't just play the victory fanfare when you beat a boss, it'll play it for you when you level up as well... It'll also play the game over song whenever your character dies, not just during a fight... (My main's heard it more than 2000 times, if that's any reference.)

Commands

There's been a few extra commands added in since version 5.0, they're listed here.

CommandEffect
/cmOpens the options menu, main slash command
/cm challengeActivates Challenge mode
/cm level <x>Sets the 'dungeon level' for calculating bosses to x where x is between 1 and the level cap.
/cm level resetResets the 'dungeon level' to your current level.

This addon, and it's code files (excluding any included libraries, which are used with permission.) are the copyrighted material of Vandesdelca32, and are given to you to use and modify for personal use only. You may not redistribute any part of this addon, modified or original, without the author's express permission.

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Facts

Date created
Mar 17, 2010
Categories
Last update
Oct 19, 2014
Development stage
Release
Language
  • enUS
License
All Rights Reserved
Curse link
Van32's CombatMusic
Downloads
15,444
Recent files
  • A: r528 for 6.0.2 Oct 19, 2014
  • A: r527 for 6.0.2 Oct 19, 2014
  • A: r526 for 6.0.2 Oct 19, 2014
  • A: r525 for 6.0.2 Oct 18, 2014
  • A: r524 for 6.0.2 Oct 15, 2014

Authors

Relationships

Embedded library
Ace3
LibStub
LibVan32