Van32's CombatMusic

release_v5.1.16

Change log

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r483 | vandesdelca32 | 2013-05-31 22:31:50 +0000 (Fri, 31 May 2013) | 1 line
Changed paths:
   A /tags/release_v5.1.16 (from /trunk:482)

Tagging latest build.
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r482 | vandesdelca32 | 2013-05-31 22:16:35 +0000 (Fri, 31 May 2013) | 1 line
Changed paths:
   M /trunk/src/combatEngine.lua

Fix a bug where previous music volume would not save if music was not scheduled to be played, resulting in music volume always being set to 0 after combat.
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r480 | vandesdelca32 | 2013-05-28 02:32:17 +0000 (Tue, 28 May 2013) | 1 line
Changed paths:
   M /trunk/src/options.lua

Remove the 'fix' option from the options gui as well.
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r479 | vandesdelca32 | 2013-05-28 02:08:22 +0000 (Tue, 28 May 2013) | 1 line
Changed paths:
   M /trunk/src/core.lua
   M /trunk/src/init.lua

Comment out/revert changes that fixed bugs no longer present ingame.
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r477 | vandesdelca32 | 2013-05-23 22:38:00 +0000 (Thu, 23 May 2013) | 1 line
Changed paths:
   M /trunk/src/init.lua
   M /trunk/src/locale/enUS.lua

Made some changes to the Locale, won't error any more if the strings aren't found.
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r476 | vandesdelca32 | 2013-05-23 22:22:10 +0000 (Thu, 23 May 2013) | 1 line
Changed paths:
   M /trunk/src/options.lua

Forgetting those commas again...
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r475 | vandesdelca32 | 2013-05-23 22:09:21 +0000 (Thu, 23 May 2013) | 1 line
Changed paths:
   M /trunk/src/core.lua
   M /trunk/src/init.lua
   M /trunk/src/options.lua

Added a temporary bug fix for issues reportedly caused by patch 5.3. This will fix the music skipping/not playing bug by disabling in game sound while in combat. Enabled by default, you can turn it off on the General settings tab.
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r473 | vandesdelca32 | 2013-05-21 21:14:43 +0000 (Tue, 21 May 2013) | 1 line
Changed paths:
   M /trunk/src/CombatMusic.toc

Update for 5.3
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Facts

Uploaded on
May 31, 2013
Game version
  • 5.3.0
Filename
CombatMusic-release_v5.1.16.zip
Size
133.2 KiB
MD5
89bd29fd09f77534c877bead01d68aa8
Type
Release
Status
Normal
Downloads
169

Authors