Latest Warcrafty Files http://wow.curseforge.com/addons/warcrafty/files/ The latest files available for Warcrafty en-us Tue, 29 Sep 2009 00:23:16 +0000 CurseForge.com (http://www.curseforge.com) Warcrafty 3.2.2a http://wow.curseforge.com/addons/warcrafty/files/7792-warcrafty-3-2-2a/ <p>1.00:<br> - First Release</p> <p>1.01:<br> - Frames exist on a lower level.<br> - Gray health bar for tapped targets.</p> <p>1.02:<br> - All frames have parent=UIParent. (Frames will now hide when the rest of the UI is hidden)<br> - There is a scale setting.<br> - Auras cast by the player should have larger icons than other auras.<br> - Auto show additional buffs/debuffs depending on current numbers of buffs and debuffs.<br> - Target models are cleared if the target is not visible (ie 100 yards away or more).</p> <p>1.03:<br> - Fixed a bug with the way buffs and debuffs are displayed.<br> - Added alliance theme.<br> - Added a druid mana bar that can be shown while shapeshifted.</p> <p>1.04:<br> - Minimap added.<br> - 3D models will no longer revert to the full body shot after bringing up and closing the world map.<br> - Added textures for displaying 2 or 3 action bars.</p> <p>1.05<br> - Cast bars added.<br> - Tooltips will be displayed when mousing over player/target/pet portraits.<br> - Combat glow texture/ resting texture updated.<br> - DK runes and shaman totems are anchored to the player frame.<br> - Temporary weapon buffs will show up as auras in the player frame.<br> - Class/Classification/Elite text for target.</p> <p>1.06<br> - Cast bar icon is located to the left of the cast bar now, the bar is slightly shorter.<br> - Cast bar has a solid background, name text can't be seen through the cast bar.<br> - Actionbars added.<br> - Rest icon instead of ugly yellow texture.</p> <p>1.07<br> - XP bar added.<br> - GUI for settings created. The slash command "/warcrafty" will open the settings window.<br> - Anchors for tooltips moved above actionbars.<br> - Text settings for health/mana added.<br> - Pet happiness displayed for hunter pets.</p> <p>1.08<br> - Moved some functions from onupdate to onevent.<br> - Target of target and pet power text % will no longer try to divide by 0 on units with no power.<br> - Fixed errors relating to having "none" and "append %" as the health/mana text settings.<br> - Cast bars for tradeskills will now be displayed.<br> - Bags will open above actionbars.</p> <p>3.2.0<br> - Changed version number to match the version of the game it works for.<br> - Updated addon to work for patch 3.2.<br> - Can now click through the top right (where the old minimap was).<br> - Added Nightelf and Undead textures. (Special thanks to Hero_Lief)</p> <p>3.2.0a<br> - Bug fix related to minimap scaling.</p> <p>3.2.0c<br> - Temp bug fix for minimap positioning.</p> <p>3.2.2<br> - Temporary weapon enchants now assume max duration is 60 min or 30 min for shamans.<br> - An error that showed up sometimes during login magically disappeared. (In patch 3.2.2)<br> - Moved pet action buttons to left of player portrait instead of above.<br> - Default background for pet action buttons should no longer appear.<br> - New shaman totem bar is displayed above action bars.</p> <p>3.2.2a<br> - Tooltip anchor location can be set to bottomright or to cursor.<br> - Action buttons are pretty.<br> - Dead text for player and target should update correctly.<br> - Leader icon should update when the leadership changes.</p> Tue, 29 Sep 2009 00:23:16 +0000 http://wow.curseforge.com/addons/warcrafty/files/7792-warcrafty-3-2-2a/ http://wow.curseforge.com/addons/warcrafty/files/7792-warcrafty-3-2-2a/ no-reply@curseforge.com (toodeep) Warcrafty 3.2.2 http://wow.curseforge.com/addons/warcrafty/files/7791-warcrafty-3-2-2/ <p>1.00:<br> - First Release</p> <p>1.01:<br> - Frames exist on a lower level.<br> - Gray health bar for tapped targets.</p> <p>1.02:<br> - All frames have parent=UIParent. (Frames will now hide when the rest of the UI is hidden)<br> - There is a scale setting.<br> - Auras cast by the player should have larger icons than other auras.<br> - Auto show additional buffs/debuffs depending on current numbers of buffs and debuffs.<br> - Target models are cleared if the target is not visible (ie 100 yards away or more).</p> <p>1.03:<br> - Fixed a bug with the way buffs and debuffs are displayed.<br> - Added alliance theme.<br> - Added a druid mana bar that can be shown while shapeshifted.</p> <p>1.04:<br> - Minimap added.<br> - 3D models will no longer revert to the full body shot after bringing up and closing the world map.<br> - Added textures for displaying 2 or 3 action bars.</p> <p>1.05<br> - Cast bars added.<br> - Tooltips will be displayed when mousing over player/target/pet portraits.<br> - Combat glow texture/ resting texture updated.<br> - DK runes and shaman totems are anchored to the player frame.<br> - Temporary weapon buffs will show up as auras in the player frame.<br> - Class/Classification/Elite text for target.</p> <p>1.06<br> - Cast bar icon is located to the left of the cast bar now, the bar is slightly shorter.<br> - Cast bar has a solid background, name text can't be seen through the cast bar.<br> - Actionbars added.<br> - Rest icon instead of ugly yellow texture.</p> <p>1.07<br> - XP bar added.<br> - GUI for settings created. The slash command "/warcrafty" will open the settings window.<br> - Anchors for tooltips moved above actionbars.<br> - Text settings for health/mana added.<br> - Pet happiness displayed for hunter pets.</p> <p>1.08<br> - Moved some functions from onupdate to onevent.<br> - Target of target and pet power text % will no longer try to divide by 0 on units with no power.<br> - Fixed errors relating to having "none" and "append %" as the health/mana text settings.<br> - Cast bars for tradeskills will now be displayed.<br> - Bags will open above actionbars.</p> <p>3.2.0<br> - Changed version number to match the version of the game it works for.<br> - Updated addon to work for patch 3.2.<br> - Can now click through the top right (where the old minimap was).<br> - Added Nightelf and Undead textures. (Special thanks to Hero_Lief)</p> <p>3.2.0a<br> - Bug fix related to minimap scaling.</p> <p>3.2.0c<br> - Temp bug fix for minimap positioning.</p> <p>3.2.2<br> - Temporary weapon enchants now assume max duration is 60 min or 30 min for shamans.<br> - An error that showed up sometimes during login magically disappeared. (In patch 3.2.2)<br> - Moved pet action buttons to left of player portrait instead of above.<br> - Default background for pet action buttons should no longer appear.<br> - New shaman totem bar is displayed above action bars.<br></p> Sun, 16 Aug 2009 00:11:00 +0000 http://wow.curseforge.com/addons/warcrafty/files/7791-warcrafty-3-2-2/ http://wow.curseforge.com/addons/warcrafty/files/7791-warcrafty-3-2-2/ no-reply@curseforge.com (toodeep) Warcrafty 3.2.0c http://wow.curseforge.com/addons/warcrafty/files/7790-warcrafty-3-2-0c/ <p>1.00:<br> - First Release</p> <p>1.01:<br> - Frames exist on a lower level.<br> - Gray health bar for tapped targets.</p> <p>1.02:<br> - All frames have parent=UIParent. (Frames will now hide when the rest of the UI is hidden)<br> - There is a scale setting.<br> - Auras cast by the player should have larger icons than other auras.<br> - Auto show additional buffs/debuffs depending on current numbers of buffs and debuffs.<br> - Target models are cleared if the target is not visible (ie 100 yards away or more).</p> <p>1.03:<br> - Fixed a bug with the way buffs and debuffs are displayed.<br> - Added alliance theme.<br> - Added a druid mana bar that can be shown while shapeshifted.</p> <p>1.04:<br> - Minimap added.<br> - 3D models will no longer revert to the full body shot after bringing up and closing the world map.<br> - Added textures for displaying 2 or 3 action bars.</p> <p>1.05<br> - Cast bars added.<br> - Tooltips will be displayed when mousing over player/target/pet portraits.<br> - Combat glow texture/ resting texture updated.<br> - DK runes and shaman totems are anchored to the player frame.<br> - Temporary weapon buffs will show up as auras in the player frame.<br> - Class/Classification/Elite text for target.</p> <p>1.06<br> - Cast bar icon is located to the left of the cast bar now, the bar is slightly shorter.<br> - Cast bar has a solid background, name text can't be seen through the cast bar.<br> - Actionbars added.<br> - Rest icon instead of ugly yellow texture.</p> <p>1.07<br> - XP bar added.<br> - GUI for settings created. The slash command "/warcrafty" will open the settings window.<br> - Anchors for tooltips moved above actionbars.<br> - Text settings for health/mana added.<br> - Pet happiness displayed for hunter pets.</p> <p>1.08<br> - Moved some functions from onupdate to onevent.<br> - Target of target and pet power text % will no longer try to divide by 0 on units with no power.<br> - Fixed errors relating to having "none" and "append %" as the health/mana text settings.<br> - Cast bars for tradeskills will now be displayed.<br> - Bags will open above actionbars.</p> <p>3.2.0<br> - Changed version number to match the version of the game it works for.<br> - Updated addon to work for patch 3.2.<br> - Can now click through the top right (where the old minimap was).<br> - Added Nightelf and Undead textures. (Special thanks to Hero_Lief)</p> <p>3.2.0a<br> - Bug fix related to minimap scaling.</p> <p>3.2.0c<br> - Temp bug fix for minimap positioning.<br> To Do:<br> Rework actionbars.<br></p> Wed, 05 Aug 2009 01:47:59 +0000 http://wow.curseforge.com/addons/warcrafty/files/7790-warcrafty-3-2-0c/ http://wow.curseforge.com/addons/warcrafty/files/7790-warcrafty-3-2-0c/ no-reply@curseforge.com (toodeep) Warcrafty 3.2.0a http://wow.curseforge.com/addons/warcrafty/files/1-warcrafty-3-2-0a/ <p>1.00:<br> - First Release</p> <p>1.01:<br> - Frames exist on a lower level.<br> - Gray health bar for tapped targets.</p> <p>1.02:<br> - All frames have parent=UIParent. (Frames will now hide when the rest of the UI is hidden)<br> - There is a scale setting.<br> - Auras cast by the player should have larger icons than other auras.<br> - Auto show additional buffs/debuffs depending on current numbers of buffs and debuffs.<br> - Target models are cleared if the target is not visible (ie 100 yards away or more).</p> <p>1.03:<br> - Fixed a bug with the way buffs and debuffs are displayed.<br> - Added alliance theme.<br> - Added a druid mana bar that can be shown while shapeshifted.</p> <p>1.04:<br> - Minimap added.<br> - 3D models will no longer revert to the full body shot after bringing up and closing the world map.<br> - Added textures for displaying 2 or 3 action bars.</p> <p>1.05<br> - Cast bars added.<br> - Tooltips will be displayed when mousing over player/target/pet portraits.<br> - Combat glow texture/ resting texture updated.<br> - DK runes and shaman totems are anchored to the player frame.<br> - Temporary weapon buffs will show up as auras in the player frame.<br> - Class/Classification/Elite text for target.</p> <p>1.06<br> - Cast bar icon is located to the left of the cast bar now, the bar is slightly shorter.<br> - Cast bar has a solid background, name text can't be seen through the cast bar.<br> - Actionbars added.<br> - Rest icon instead of ugly yellow texture.</p> <p>1.07<br> - XP bar added.<br> - GUI for settings created. The slash command "/warcrafty" will open the settings window.<br> - Anchors for tooltips moved above actionbars.<br> - Text settings for health/mana added.<br> - Pet happiness displayed for hunter pets.</p> <p>1.08<br> - Moved some functions from onupdate to onevent.<br> - Target of target and pet power text % will no longer try to divide by 0 on units with no power.<br> - Fixed errors relating to having "none" and "append %" as the health/mana text settings.<br> - Cast bars for tradeskills will now be displayed.<br> - Bags will open above actionbars.</p> <p>3.2.0<br> - Changed version number to match the version of the game it works for.<br> - Updated addon to work for patch 3.2.<br> - Can now click through the top right (where the old minimap was).<br> - Added Nightelf and Undead textures. (Special thanks to Hero_Lief)</p> <p>3.2.0a<br> - Bug fix related to minimap scaling.</p> <p>To Do:<br> Rework actionbars.<br></p> Fri, 24 Jul 2009 19:31:10 +0000 http://wow.curseforge.com/addons/warcrafty/files/1-warcrafty-3-2-0a/ http://wow.curseforge.com/addons/warcrafty/files/1-warcrafty-3-2-0a/ no-reply@curseforge.com (toodeep) Warcrafty 1.08 http://wow.curseforge.com/addons/warcrafty/files/4-warcrafty-1-08/ <p>1.00:<br> - First Release</p> <p>1.01:<br> - Frames exist on a lower level.<br> - Gray health bar for tapped targets.</p> <p>1.02:<br> - All frames have parent=UIParent. (Frames will now hide when the rest of the UI is hidden)<br> - There is a scale setting.<br> - Auras cast by the player should have larger icons than other auras.<br> - Auto show additional buffs/debuffs depending on current numbers of buffs and debuffs.<br> - Target models are cleared if the target is not visible (ie 100 yards away or more).</p> <p>1.03:<br> - Fixed a bug with the way buffs and debuffs are displayed.<br> - Added alliance theme.<br> - Added a druid mana bar that can be shown while shapeshifted.</p> <p>1.04:<br> - Minimap added.<br> - 3D models will no longer revert to the full body shot after bringing up and closing the world map.<br> - Added textures for displaying 2 or 3 action bars.</p> <p>1.05<br> - Cast bars added.<br> - Tooltips will be displayed when mousing over player/target/pet portraits.<br> - Combat glow texture/ resting texture updated.<br> - DK runes and shaman totems are anchored to the player frame.<br> - Temporary weapon buffs will show up as auras in the player frame.<br> - Class/Classification/Elite text for target.</p> <p>1.06<br> - Cast bar icon is located to the left of the cast bar now, the bar is slightly shorter.<br> - Cast bar has a solid background, name text can't be seen through the cast bar.<br> - Actionbars added.<br> - Rest icon instead of ugly yellow texture.</p> <p>1.07<br> - XP bar added.<br> - GUI for settings created. The slash command "/warcrafty" will open the settings window.<br> - Anchors for tooltips moved above actionbars.<br> - Text settings for health/mana added.<br> - Pet happiness displayed for hunter pets.</p> <p>1.08<br> - Moved some functions from onupdate to onevent.<br> - Target of target and pet power text % will no longer try to divide by 0 on units with no power.<br> - Fixed errors relating to having "none" and "append %" as the health/mana text settings.<br> - Cast bars for tradeskills will now be displayed.<br> - Bags will open above actionbars.</p> <p>To Do:<br> Rework actionbars.<br></p> Thu, 25 Jun 2009 23:46:56 +0000 http://wow.curseforge.com/addons/warcrafty/files/4-warcrafty-1-08/ http://wow.curseforge.com/addons/warcrafty/files/4-warcrafty-1-08/ no-reply@curseforge.com (toodeep) Warcrafty 1.07 http://wow.curseforge.com/addons/warcrafty/files/3-warcrafty-1-07/ <p>1.00:<br> - First Release</p> <p>1.01:<br> - Frames exist on a lower level.<br> - Gray health bar for tapped targets.</p> <p>1.02:<br> - All frames have parent=UIParent. (Frames will now hide when the rest of the UI is hidden)<br> - There is a scale setting.<br> - Auras cast by the player should have larger icons than other auras.<br> - Auto show additional buffs/debuffs depending on current numbers of buffs and debuffs.<br> - Target models are cleared if the target is not visible (ie 100 yards away or more).</p> <p>1.03:<br> - Fixed a bug with the way buffs and debuffs are displayed.<br> - Added alliance theme.<br> - Added a druid mana bar that can be shown while shapeshifted.</p> <p>1.04:<br> - Minimap added.<br> - 3D models will no longer revert to the full body shot after bringing up and closing the world map.<br> - Added textures for displaying 2 or 3 action bars.</p> <p>1.05<br> - Cast bars added.<br> - Tooltips will be displayed when mousing over player/target/pet portraits.<br> - Combat glow texture/ resting texture updated.<br> - DK runes and shaman totems are anchored to the player frame.<br> - Temporary weapon buffs will show up as auras in the player frame.<br> - Class/Classification/Elite text for target.</p> <p>1.06<br> - Cast bar icon is located to the left of the cast bar now, the bar is slightly shorter.<br> - Cast bar has a solid background, name text can't be seen through the cast bar.<br> - Actionbars added.<br> - Rest icon instead of ugly yellow texture.</p> <p>1.07<br> - XP bar added.<br> - GUI for settings created. The slash command "/warcrafty" will open the settings window.<br> - Anchors for tooltips moved above actionbars.<br> - Text settings for health/mana added.<br> - Pet happiness displayed for hunter pets.</p> <p>To Do:<br> Rework actionbars.</p> Wed, 24 Jun 2009 10:06:33 +0000 http://wow.curseforge.com/addons/warcrafty/files/3-warcrafty-1-07/ http://wow.curseforge.com/addons/warcrafty/files/3-warcrafty-1-07/ no-reply@curseforge.com (toodeep) Warcrafty 1.06 http://wow.curseforge.com/addons/warcrafty/files/2-warcrafty-1-06/ <p>1.01 - Frames exist on a lower level, other UI elements should float over them. - Tapped targets will have a gray health bar.</p> <p>1.02: - All frames have parent=UIParent. (Frames will now hide when the rest of the UI is hidden) - There is a scale setting. Type "/warcrafty scale [number]" to change the scale. - Auras cast by the player should have larger icons than other auras. - Auto show additional buffs/debuffs depending on current numbers of buffs and debuffs. - Target models are cleared if the target is not visible (ie 100 yards away or more).</p> <p>1.03: - Fixed a bug with the way buffs and debuffs are displayed. - Added alliance theme, use "/warcrafty skin" to toggle - Added a druid mana bar that can be shown while shapeshifted. Use "/warcrafty druidbar" to toggle.</p> <p>1.04: - Minimap added! Use "/warcrafty minimap" to toggle on and off. - 3D models will no longer revert to the full body shot after bringing up and closing the world map. - Added textures for displaying 2 or 3 action bars. Use "/warcrafty bars [1 to 3]".</p> <p>1.05 - Cast bars added. Use "/warcrafty castbar" to toggle on and off. - Tooltips will be displayed when mousing over player/target/pet portraits. - Combat glow texture/ resting texture updated. - DK runes and shaman totems are anchored to the player frame. - Temporary weapon buffs will show up as auras in the player frame. - Class/Classification/Elite text for target.</p> <p>1.06 - Cast bar icon is located to the left of the cast bar now, the bar is slightly shorter. - Cast bar has a solid background, name text can't be seen through the cast bar. - Actionbars added. Use "/warcrafty actionbar" to toggle. - Rest icon instead of ugly yellow texture.</p> Mon, 22 Jun 2009 20:15:15 +0000 http://wow.curseforge.com/addons/warcrafty/files/2-warcrafty-1-06/ http://wow.curseforge.com/addons/warcrafty/files/2-warcrafty-1-06/ no-reply@curseforge.com (toodeep) Warcrafty 1.05 http://wow.curseforge.com/addons/warcrafty/files/7631-warcrafty-1-05/ <p>1.01 - Frames exist on a lower level, other UI elements should float over them. - Tapped targets will have a gray health bar.</p> <p>1.02: - All frames have parent=UIParent. (Frames will now hide when the rest of the UI is hidden) - There is a scale setting. Type "/warcrafty scale [number]" to change the scale. - Auras cast by the player should have larger icons than other auras. - Auto show additional buffs/debuffs depending on current numbers of buffs and debuffs. - Target models are cleared if the target is not visible (ie 100 yards away or more).</p> <p>1.03: - Fixed a bug with the way buffs and debuffs are displayed. - Added alliance theme, use "/warcrafty skin" to toggle - Added a druid mana bar that can be shown while shapeshifted. Use "/warcrafty druidbar" to toggle.</p> <p>1.04: - Minimap added! Use "/warcrafty minimap" to toggle on and off. - 3D models will no longer revert to the full body shot after bringing up and closing the world map. - Added textures for displaying 2 or 3 action bars. Use "/warcrafty bars [1 to 3]".</p> <p>1.05 - Cast bars added. Use "/warcrafty castbar" to toggle on and off. - Tooltips will be displayed when mousing over player/target/pet portraits. - Combat glow texture/ resting texture updated. - DK runes and shaman totems are anchored to the player frame. - Temporary weapon buffs will show up as auras in the player frame. - Class/Classification/Elite text for target.</p> Thu, 18 Jun 2009 23:58:21 +0000 http://wow.curseforge.com/addons/warcrafty/files/7631-warcrafty-1-05/ http://wow.curseforge.com/addons/warcrafty/files/7631-warcrafty-1-05/ no-reply@curseforge.com (toodeep)