xCT+ Combat Text

xCT+ Version 3

Created for optimal performance in the toughest fights, a rugged combat text add-on is finally ready to be put to the test!

Note from the Author
Welcome to patch 5.4 everyone! This version is all about smoothing out the rough edges in xCT+. I've added some useful features too! When you want to filter out buff and debuffs, I added an option that will track all the buffs your character gets. You will then be able to select from a list which buffs you want to filter out! This feature will also work with your outgoing spells too!
I know a lot of you wanted frame positions so I made it my number one priority to get it into this version. What I have worked out amazingly well. Along the way I even fixed several bugs that I found relating to frame positions.
I've also done extensive work with test mode. It should not accurately display a demo of what your frames will look like in combat.
I hope you all enjoy xCT+ as much as I enjoyed working on it for you all! Expect many updates in the upcoming weeks addressing other issues that need to be taken care of :)


xCT+ is immensely based off the add-on xCT by braindump (aka Affli). It strives to be as minimalistic as possible while maintaining ease of use. That is why, introduced in version 3, you can now configure all settings while in-game.

Overall, xCT+ is a replacement for Blizzard’s scrolling combat text. It is superior to the default combat text because xCT+ organizes incoming healing, incoming damage, and outgoing damage/healing into their own frames, while minimizing spam.


For those that have used Affli’s xCT Add-On, xCT+ expands the functionality of its predecessor. New features include:

  • An In-Game Configuration Tool
  • Frames for tracking Criticals, Loot and Money, Spell Procs, Unit Power (Mana), and Class Combo Points
  • A grid when positioning the frames
  • Tons of new options and features
  • A redesigned Spell Merger for those Spammy Spells
  • Setting Profiles
  • And many more exciting new features!


Feel free to use the comments below for quick and dirty questions. If you think that you have a question that is more involved, feel free to head over to the support thread:


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  • 1 comment
  • Avatar of tordenflesk tordenflesk Jul 03, 2013 at 03:04 UTC - 0 likes

    1. Dispels are no longer showing correctly in 5.3

  • 1 comment


Date created
Jan 10, 2012
Last update
Jan 24, 2014
Development stage
  • deDE
  • enUS
  • esES
  • esMX
  • frFR
  • koKR
  • ptBR
  • ruRU
  • zhCN
  • zhTW
MIT License
Curse link
xCT+ Combat Text
Recent files