Project details
 
World of Warcraft Game

OnScreenHealth

OnScreenHealth provides basic text displays of health and power for yourself, your target, and your pet.

  • Shows health and power for player, target, and pet
  • Shows target-of-target name
  • Shows combo points
  • Shows combat status
  • Can be hidden while out of combat or while dead
  • Customizable text formats, fonts, colors, transparency, and position
  • Supports LibSharedMedia-3.0 for additional fonts

Usage

Type /onscreenhealth or /osh in-game to access the options.

Localization

OnScreenHealth is completely locale-independent, so it will work in any locale. The options text is currently localized for English, Russian, and Korean clients. If you would like to provide translations for the another locale, please send me a PM.

Future Plans

  • Hide/show pet frame independently
  • More flexible show/hide states
  • More flexible text formatting

How To Request Features

Post a ticket.

Please note that OnScreenHealth is intended to be very minimalistic in nature, and show only vital information. It is not intended to be a unit frame replacement, or a full HUD. In keeping with this intent, OnScreenHealth will never include unit names (other than the ToT), levels, classes, creature types, classifications, buffs, debuffs, or spell casts.

How To Report Bugs

Post a ticket after you've verified that the problem hasn't already been reported. Be sure to include all of the requested information in your ticket. If you do not include enough information for me to identify the problem, I will probably just close your ticket.

License

Please do not redistribute OnScreenHealth in compilations without asking me first. See the license page or the README included in the download for the full license terms under which OnScreenHealth is released. Thanks!