Project details
 
World of Warcraft Game

SilHUD2

by Silara - Kirin Tor


SilHUD has been rewritten from the ground up, taking advantage of the ACE2 libraries, and is now SilHUD2.
SilHUD2 is more memory efficient and much more flexible than the original SilHUD. Enjoy!

SilHUD2 is a lightweight, repositionable, resizable, recolorable HUD system for those of you desiring to have more information available in the center of your screen as opposed to the edges or corners.

The HUD Displays the following combat-relevant info:
· Player health
· Player power(mana/rage/energy)
· Pet health
· Pet power
· Target health
· Target power
· Energy regeneration spark for rogues and cat druids
· Combo-Point counter
· AFK, DND and PVP Indicator Panel
· Target of Target Indicator

Drop-down menu available from a minimap button to access the following options:
· Completely resizable, via width and height sliders
· Repositionable, via unlock and dragging.
· Custom colors are definable for almost every HUD element, or a global color for the entire HUD can be specified
· Selectable transparency, either global or context-sensitive
· Optional warning coloring for low health


Beta Version 2.1.302b3:
· Added Ammunition Counter below the mana bar
· Added combat indicator and basic threat meter to Indicator panel (upper left of HUD, visible during combat)
Key:
CBT = In Combat
HI = High Threat (more than 80% of pulling aggro)
WRN = Warning (more than 95% of pulling aggro)
AGG = Aggro (You're the new tank!)

Coming Soon:
· Druid mana tracking while in bear or cat form
· Making every individual bar movable/resizable/hideable for custom-built HUDs
· Optional sound-effects
· Combat indicator
· Shaman totem timer

Thanks to Hinamori, Poochitus, Krillian, Heslo and Fizzypop for their input.
Special thanks to Arshena for being a partner in designing the HUD, as well as a LUA and WoW API resource.

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