Chaos Frame Modifier

Change log

r42 | chaosinc | 2011-01-11 23:49:39 +0000 (Tue, 11 Jan 2011) | 16 lines
Changed paths:
   M /trunk/CFM.lua
   M /trunk/CFM_GUI.lua

Note to self: If you have time to level an alt, you have time to update your projects.  And man what an update was needed for this one. ;)

+ Profile Loading/Copying added to Options
+ "Disable Mouse" feature added to Properties (enjoy it, this was a pain to do with currently existing code :p)
+ It's a new year, copyright should reflect it
+ Frame restoration has been removed from the "Remove" function and now has it's own so other elements can access it
+ OnShow function properly hooks now (again)
+ List buttons will now keep their backgrounds after deleting a frame
+ Changing the height value with "Constrain" checked will now properly update the width box instead of itself (coulda sworn I fixed that once already...)
+ Slightly adjusted Properties to make room for new and possible additional options
+ Numerous other bug fixes I've lost track of
+ Ask users to use the Facebook "Like" link to help spread CFM (shameless plug, bite me ;p)

- Chat Edit box has been removed from default frames due to strange behaviour
- "Converted" comments removed
- Removed debug commenting spam
r41 | chaosinc | 2010-12-14 22:44:53 +0000 (Tue, 14 Dec 2010) | 2 lines
Changed paths:
   M /trunk/CFM.lua
   M /trunk/CFM_GUI.lua

+ line 108 fixed
+ some background coding changes in preparation for custom background/border options
r40 | chaosinc | 2010-12-03 10:44:16 +0000 (Fri, 03 Dec 2010) | 1 line
Changed paths:
   M /trunk/CFM.lua

+ correct OnShow scripts not hooking properly when a newly added "invisible" frame becomes visible (line 309 error)


Uploaded on
Jan 11, 2011
Game version
  • 4.0.3a
12.6 KiB