This project is abandoned.

Whether this project is out of date or its author marked it as abandoned, this project is no longer maintained.

If you wish to take this project over, please report it and state your intentions.


Is NPC chatter driving you nuts? Do you feel like throwing Topper McNabb in the canals? Are you tired of listening to William and Donna fight over her doll? This chatter helps to give a city colour or "personality" but in no way affects your progress in the game. Sometimes it can fill your chat window to the point of causing you to miss important messages.

CorkIt does one simple thing, and does it well. It removes NPC chatter. the default is to only cork NPC "/says" when you are in an inn or a major city (ie. while your character is "resting"), but it can be configured to cork NPC's anywhere, including instance, and it can cork "/yells" as well.

Note: CorkIt checks if your name is mentioned and if so, does not cork it.

This is a small, efficient mod with a minimalist GUI, no libs and no dependencies.

Slash command:
/corkit (or /cork) - display options GUI.


Date created
Jul 22, 2011
Last update
Dec 02, 2011
Development stage
GNU General Public License version 3 (GPLv3)
Recent files
  • R: CorkIt for 4.3.0 Dec 02, 2011
  • R: CorkIt for 4.2.0 Jul 22, 2011