662 - Manual is impossible to read
I'm not clear on how to implement GoGo Mount from reading the brief instructions on curse.com. So I went to the manual on curseforge.com as it says on Curse's site and the manual is essentially impossible to make heads or tails out of.
The instructions at curse.com say to "Bind a key and hit it to mount/unmount or shapeshift/deshift, or use '/click GoGoButton' in a macro." Bind a key to what? I do understand how to bind a key and how to make a macro. I'm assuming that you bind something to a key, say F12 and then make a macro like "/click F12" to mount or dismount. What I'm unclear about it exactly what I should be binding to the key. Also the command "/click F12" does not seem to activate other bound keys so I'm not sure it would work with this.
Thanks for the help.
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tiker Mar 14, 2013 at 15:47 UTC - 0 likesWikiCreole conversion of the manual has been completed by DesertDwarf. Just need to update it now.
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pitman9 Oct 09, 2012 at 22:00 UTC - 0 likesI understand where I was messing up. I use Dominos and bind keys through it. I hadn't tried and didn't realize that GoGoMount showed up in the default key binding section. My bad. Thanks for the help.
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tiker Oct 09, 2012 at 19:38 UTC - 0 likesCurseforge.com removed one of the formatting options the manual was written with so it got all jumbled up.. haven't had a chance to reformat it yet.
You can bind a key in the game options such as "A". Pressing "A" from that point on will have GoGoMount summon a mount (flying / ground whatever you set that key to).
If you like macros or mouse clicking you can create a macro such as "/click GoGoButton" to simulate the same as the first GoGoMount keybind option.
"/click GoGoButton2" for GoGoMount's 2nd button
"/click GoGoButton3" for GoGoMount's 3rd button
From there you can use whatever macro modifiers you want in your macros with the buttons above.