on my DK I want to have a timer for the cooldown on Unbreakable Armor and Howling Blast. If I use the ability on a target dummy the timer starts and everything appears fine. The problem is when the cooldown on a required rune i.e. Frost is longer than the cooldown on the ability the cooldown changes to the cooldown on the rune.
Is there a way to ignore any increase in the duration of the cooldown before the ability is ready?
|Kitjan||Sep 09, 2010 at 16:03 UTC||Changed status from Started to Fixed|
|Kitjan||Sep 06, 2010 at 05:40 UTC||Changed status from Fixed to Started|
|Kitjan||Aug 20, 2010 at 06:08 UTC||Changed status from Started to Fixed|
|Kitjan||Aug 18, 2010 at 04:41 UTC||Changed status from New to Started|
|phoenix51||Jun 30, 2010 at 18:49 UTC||Create|
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