This project is abandoned.

Whether this project is out of date or its author marked it as abandoned, this project is no longer maintained.

If you wish to take this project over, please report it and state your intentions.

Reforging window

This project is no longer a viable product as they have removed reforging from the game I will leave it here as a reference for those if you that want to learn from it.

Thank you


V2.4.3 has been released.

There are still many Issues that need addressing but i figured i would push a couple updates that I have made.

I have started to go through all of the models and update them where needed.

I am aware of the expertise not counting as hit issue and am working to resolve it.

If you know of any other calcualtions that are not correct please let me know and i will work to fix them.

I have quite a bit of re-writing to do to cleanup alot of messy code.

If anyone is interested in helping out please let me know.


This addon attempts to inspects your class, spec, weapons, and stats to construct a priority list of stats and caps. With this model and your currently-equipped gear, this addon determines the most efficient way to reach the relevant caps for each stat.

At this time, at least one reforging scheme is supported for each class/spec.

If you find your class/spec isn't recognized and an appropriate reforging scheme recommended for you, please open a ticket and let me know.

The reforging window has three dropdown boxes to set relevant parameters for reforging:

  • Spec to reforge for
  • reforge existing or leave them how they are
  • reforge for Heroic 5 mans or for raiding.

The first dropdown displays all the models defined for your class. The first time you run Reforgenator for any character, it will guess which model to use based on your class and spec. After the first time, it will choose the same model your character used last time.

The second dropdown box lets you choose between "consider reforging anything" and "leave reforged gear alone".

If you choose "consider reforging anything" then the addon calculates what your stats your character would have if you undid all of your existing reforges and started over.

After figuring out what it wants to reforge, it will display those items that are different than what they are currently; this likely means undoing and redoing some existing reforges on your gear.

If you don't want to undo and redo reforgings, then set the dropdown box to "leave reforged gear alone" and the addon won't attempt to change any of it.

The third dropdown box lets you choose between reforging for heroic 5-man instances and reforging for raid instances.

Finally, there is a checkbox in the settings to emit verbose information about the reforging decisions to the chat frame.

If you get odd results from the reforging, please turn on the checkbox and run Reforgenator again. If the explanation doesn't make sense, please comment on or open a ticket. If you can copy-paste the explanation as well, that would be much appreciated.

An armory link for your toon would also be helpful, as this will help us determine what you currently had equipped.

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  • Avatar of leomcp leomcp Jul 03, 2012 at 04:37 UTC - 0 likes

    I like

  • Avatar of ThunderDeath ThunderDeath Jul 03, 2012 at 03:44 UTC - 0 likes

    This addon seems like it has high potential. From what it looks like, the authors of this addon are the ones who are feeding the information regarding what stat is most suitable for each class. I think you may get more success by writing something that pulls the information. If you do this, your addon will survive long after you forget about it.

    Do you take into consideration what the player wants to do with their spec and armor? This addon may have trouble when it comes to PvP, because the majority typically does not do the best things. As an example, I have my DK spec'd in Blood for normal BGs, though the stats that most players use as a Blood are for tanking.

    Best of luck!

    Last edited Jul 03, 2012 by ThunderDeath
  • Avatar of DanoPDX DanoPDX Jan 09, 2011 at 20:53 UTC - 0 likes

    Great job with Ticket #23.  If I wished to sacrifice mastery for more haste (probably won't), I could easily enter the value I want and I would have it.  I feel that if I was willing to sacrafice 1 point in mastery for crit that it would do so perfectly rather then my hunting and pecking through my gear.  

    After that addition to the mod Reforginator chose to reforge only two items.  Reforginator made better choices then I would have on exp and crit to leave me with the highest values.  I appreciate all your explanations of how things work with your mod.

    Last edited Jan 09, 2011 by DanoPDX

Table of contents

  1. 1 News
  2. 2 Description


Date created
Oct 22, 2010
Last update
May 25, 2014
Development stage
  • enUS
BSD License
Recent files
  • R: v2.4.3 for 5.4.8 May 25, 2014
  • R: v2.4.2 for 5.4.2 Mar 10, 2014
  • R: v2.4.1 for 5.4.2 Mar 07, 2014
  • R: v2.4 for 5.2.0 Mar 09, 2013
  • R: v2.3 for 5.1.0 Nov 28, 2012



Embedded library