Inventory frame

UberInventory keeps track of where you have your items stored as well as how much cash you own, it even tracks the amount of cash attached to mails that you haven't collected yet (this is only done when visiting a mailbox).

The information that has been collected can be viewed anywhere within the game, so you never need to be at the bank or guildbank to be able to see what is stored there. What is even better if one or more guild members have UberInventory installed as well, you will receive the latest information of what is stored in the guildbank (and guild cash) after they have visited the guildbank.

Items that are not usable by the current character are marked red, just like is done on the Auction House. This makes it easy to see if items stored ate other characters or guild banks are of any use for your character.

Additionally vendor prices are added to tooltips (in bags, quest log, etc).

UberInventory support the following chat commands:

/ubi : open/close UberInventory dialog
/ubi { help | ? }: show this list of commands
/ubi <string>: search for items within your inventory
/ubi { remchar | remguild } <name>: Remove character or guildbank data
/ubi resetpos: Reset position of the main UberInventory frame

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  • Avatar of fmeus fmeus Jul 25, 2016 at 20:43 UTC - 0 likes

    @arith: Go

    Nice one. Will add it to the next release

  • Avatar of fmeus fmeus Jul 25, 2016 at 20:42 UTC - 0 likes

    @arith: Go

    Thanks for idea/code. Will be implemented in the next version

  • Avatar of arith arith May 19, 2016 at 05:36 UTC - 0 likes

    In UberInventory.xml, line 1037, call the function InterfaceOptionsFrame_OpenToCategory( UberInventoryOptionsFrame ); twice. That way when user click on the option button, then it will show UberInventory option frame directly.

  • Avatar of arith arith May 19, 2016 at 05:33 UTC - 0 likes

    Great addon. One idea, since currency name can be pulled out by GetCurrencyInfo(id), then I think you don't need to bother in creating the name in UBI_Currencies table. And translators also don't need to bother in translating those currencies.

    I tried add one line to overwrite the name info in around line 242, that way I can get all currencies showing in my language:

            -- Save other currencies
            for key, value in pairs( UBI_Currencies ) do
                if ( value.id > 0 ) then
                    local name, amount, icon = GetCurrencyInfo( value.id );
    		value.name = name;
                    UBI_Money["Currencies"][value.id] = amount or 0;
  • Avatar of fmeus fmeus Jul 27, 2012 at 22:13 UTC - 0 likes

    @spiralofhope: Go

    Thanks mate :)

  • Avatar of spiralofhope spiralofhope Jul 27, 2012 at 08:24 UTC - 1 like

    Fantastic addon!



Date created
Mar 30, 2008
Last update
Sep 13, 2016
Development stage
  • enUS
  • ruRU
  • zhTW
All Rights Reserved
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Recent files
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  • R: 7.5 for 6.2.2 Sep 22, 2015