3.0.4

Details

  • Filename
    OmniCC_3.0.4.zip
  • Uploaded by
  • Size
    41.94 KB
  • Downloads
    278,821
  • MD5
    e1ce4c5e6ffa0815e4c666bcc2d0bb00

Supported Game Versions

  • 3.3.5

Changelog

3.0.4/3.1.4:

  • Fixed 0:59 display issue (for reals)

3.0.3/3.1.3:

  • Fixed 0:59 display issue

3.0.2/3.1.cata4

  • Removed 90s display
  • Fixed tooltip corruption (thanks cremor)
  • Updated localization (thanks cremor)

3.0.1/3.1.cata3

  • Removed 0 seconds display
  • Adjusted text scaling algorithm

3.0.0/3.1.cata2

  • First release of OmniCC 3.0

3.0.cata1

  • Updated toc for Cataclysm

3.0.beta16

  • Made font size independent of UI scale

3.0.beta15

  • More bugfixes
  • Moved LibSharedMedia from the core addon to the config addon

3.0.beta13

  • Applied some performance tweaks to the text updating algorithm
  • Applied some fixes to the text scaling algorithm
  • Applied some fixes to text display

3.0.beta12

  • Hopeful FPS bugfix

3.0.beta11

  • Fixed a bug causing frames to repeatedly be created

3.0.beta10

  • Fixed an error causing the show cooldown models option to not work.

3.0.beta9

  • Merged some changes from tullCC: Text scaling should work properly again
  • Split out the timer code from the config code

3.0.beta8

  • Fixed the invalid font issue

3.0.beta7

  • Updated localization
  • Made a few tweaks to how frequent timers update

3.0.beta6

  • Reverted to using a single OnUpdate handler per cooldown text item. Turns out, it actually is faster with my old optimizations :P
  • Added scale and opacity options for each duration
  • Reimplemented the show cooldown models option
  • Dropped the whitelist option. Added back support for the noCooldownCount flag.

3.0.beta5

  • Updated localization
  • Added color options, tweaked the defaults
  • Added settings to control tenths of seconds display, as well as MM:SS display
  • Altered GetFormattedText to handle transition points a bit better

3.0.beta4

  • Updated localization
  • Fixed a bug causing the pulse/shine not to display unless running with the min effect duration setting at 0 seconds.
  • Fixed a rendering issue on the pulse effect
  • (Hopefully) fixed a bug causing cooldown timers to not properly hide when reset
  • Cooldowns should now update instantly when a timer that is already shown is reset for one reason or another
  • Removed Ears dependency

3.0.beta3

  • This time, it really should use a good bit less CPU than OmniCC 2 :P
  • Tweaked text display to show 90 seconds or below as seconds, instead of one minute or below

3.0.beta2

  • Fixed bugs for non US locales

3.0.beta1

  • Rewrote OmniCC. Delete all OmniCC folders before installing, or you may have issues.
  • Hopefully reduced overall CPU usage by a good bit.
  • Rewrote the options menu. Hopefully the font selector won’t blow up anymore :)
  • Added whitelisting functionality via CooldownTextFrames.
  • Added blacklisting functionality.
  • Added the ability to disable text scaling
  • Merged Pulse and Shine into the core addon. Added a new options menu item to pick between them.
  • Changed the minimum size filter to minimum font size to hopefully make it a bit easier to understand

2.5.9

  • Updated French localization

2.5.8

  • Updated TOC for 3.3

2.5.7

  • Implemented kujanssen’s bugfix for the noCooldownCount flag

2.5.6

  • Updated for patch 3.2

2.5.5

  • Increased frequency of updates at the seconds level to fix some tenths of seconds issues (hopefully)

2.5.4

  • Adjusted tenths of seconds timing to work for cooldowns under 2 seconds instead of 3.

2.5.3

  • Updated localization

2.5.2

  • Updated localization

2.5.1

  • Added a fix for displaying 0 seconds when in non tenths of seconds mode

2.5.0

  • Added an option to display tenths of seconds for durations < 3="">

2.4.1

  • Updated localization

2.4.0

  • Renamed Min Size, Min Duration sliders to Size Threshold and Duration Threshold
  • Added a new slider, Finish Effect Threshold – Used to determine how long a cooldown must last before OmniCC will trigger a finish effect (pulse, shine, etc)

2.3.2

  • TOC Bump

2.3.1

  • Fixed a bug for users with no previous OmniCC settings

2.3.0

  • Removed pulse from the core. Reimplemented as a plugin (OmniCC_Pulse)
  • For 51d cooldowns, OmniCC will now attempt to estimate the proper remaining duration.
  • Added a hidden setting OmniCC.sets.minFinishEffectDuration: This setting controls how long a cooldown’s duration (in seconds) needs to be to show a finish effect (ex, shine, pulse)
  • Restructured the folder layout. Log out of WoW completely, delete all OmniCC folders, and install the new version to have everything work properly.

2.2.5

  • Updated Chinese translation

2.2.4

  • Added Korean translation.

2.2.3

  • Pulses will now only happen for cooldowns that have a duration > 30 seconds

2.2.2

  • Added a check before calling GetTexture to prevent redbox issues.

2.2.1

  • Updated options menu code for the new Wrath build. This will probably break people on the PTR
  • Added Russian translation

2.1.1

  • Rethrottled the updates
  • Tweaked the no cooldown count flag to hide active timers.

2.1.0

  • Updated a setting to make LSM3 work properly.
  • Fixed a bug with embeds.xml
  • Switched to using noCooldownCount to signify that cooldown count should not display on an object, instead of noomnicc

2.0.9

  • Updated to LSM 3
  • Unthrottled the updates for cooldowns with durations > 1 minute. This is to (hopefully) prevent an issue with the rogue ability Preparation.
  • Reimplemented the slash commands

OmniCC_Shine and OmniCC_Pulse have been merged into OmniCC.  
Odds are, if you try to load them, they'll blow up :P
Delete all old OmniCC folders before installing, or you'll probably have problems.